diff --git a/Source/Core/Core/NetPlayClient.cpp b/Source/Core/Core/NetPlayClient.cpp index db5027fd08..e21dbb393e 100644 --- a/Source/Core/Core/NetPlayClient.cpp +++ b/Source/Core/Core/NetPlayClient.cpp @@ -254,7 +254,8 @@ bool NetPlayClient::Connect() // TODO: make this not hang ENetEvent netEvent; int net; - while ((net = enet_host_service(m_client, &netEvent, 5000)) > 0 && netEvent.type == 42) + while ((net = enet_host_service(m_client, &netEvent, 5000)) > 0 && + netEvent.type == ENetEventType(42)) // See PR #11381 and ENetUtil::InterceptCallback { // ignore packets from traversal server }