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VideoConfig: Make StereoMode an enum class
Makes for more strongly-typed identifiers (and doesn't pollute surrounding namespaces)
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@ -70,7 +70,8 @@ std::string PostProcessingShaderConfiguration::LoadShader(std::string shader)
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shader = g_ActiveConfig.sPostProcessingShader;
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m_current_shader = shader;
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const std::string sub_dir = (g_Config.iStereoMode == STEREO_ANAGLYPH) ? ANAGLYPH_DIR DIR_SEP : "";
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const std::string sub_dir =
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(g_Config.stereo_mode == StereoMode::Anaglyph) ? ANAGLYPH_DIR DIR_SEP : "";
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// loading shader code
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std::string code;
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