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VideoCommon: Add config fields for multithreading and validation layers
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@ -34,6 +34,7 @@ void VideoBackend::InitBackendInfo()
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g_Config.backend_info.bSupportsPostProcessing = false;
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g_Config.backend_info.bSupportsPaletteConversion = true;
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g_Config.backend_info.bSupportsClipControl = true;
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g_Config.backend_info.bSupportsMultithreading = false;
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// aamodes: We only support 1 sample, so no MSAA
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g_Config.backend_info.AAModes = {1};
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