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VideoCommon: Add config fields for multithreading and validation layers
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@ -103,6 +103,7 @@ void VideoBackend::InitBackendInfo()
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g_Config.backend_info.bSupportsPostProcessing = true;
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g_Config.backend_info.bSupportsSSAA = true;
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g_Config.backend_info.bSupportsReversedDepthRange = true;
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g_Config.backend_info.bSupportsMultithreading = false;
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// Overwritten in Render.cpp later
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g_Config.backend_info.bSupportsDualSourceBlend = true;
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