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BPFunctions: Move GX viewport conversion to VideoCommon
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@ -98,7 +98,8 @@ public:
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void SetSamplerState(u32 index, const SamplerState& state) override;
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void UnbindTexture(const AbstractTexture* texture) override;
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void SetInterlacingMode() override;
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void SetViewport() override;
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void SetViewport(float x, float y, float width, float height, float near_depth,
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float far_depth) override;
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void RenderText(const std::string& text, int left, int top, u32 color) override;
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