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HybridXFB: Fix lint errors
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@ -261,8 +261,8 @@ static void BPWritten(const BPCmd& bp)
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bool is_depth_copy = bpmem.zcontrol.pixel_format == PEControl::Z24;
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g_texture_cache->CopyRenderTargetToTexture(destAddr, EFBCopyFormat::XFB, destStride,
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is_depth_copy, srcRect, false,
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false, yScale, s_gammaLUT[PE_copy.gamma]);
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is_depth_copy, srcRect, false, false, yScale,
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s_gammaLUT[PE_copy.gamma]);
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// This stays in to signal end of a "frame"
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g_renderer->RenderToXFB(destAddr, srcRect, destStride, height, s_gammaLUT[PE_copy.gamma]);
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