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VideoCommon: fix variable types fed to Write() function
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@ -184,7 +184,7 @@ static inline void GeneratePixelShader(T& out, DSTALPHA_MODE dstAlphaMode, API_T
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out.Write("//Pixel Shader for TEV stages\n");
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out.Write("//%i TEV stages, %i texgens, %i IND stages\n",
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numStages, numTexgen, bpmem.genMode.numindstages);
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numStages, numTexgen, bpmem.genMode.numindstages.Value());
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uid_data->dstAlphaMode = dstAlphaMode;
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uid_data->genMode_numindstages = bpmem.genMode.numindstages;
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