mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-07-21 05:09:34 -06:00
VideoCommon: fix variable types fed to Write() function
This commit is contained in:
@ -83,11 +83,11 @@ static inline void GenerateVertexShader(T& out, u32 components, API_TYPE api_typ
|
||||
else
|
||||
{
|
||||
// Let's set up attributes
|
||||
for (size_t i = 0; i < 8; ++i)
|
||||
for (u32 i = 0; i < 8; ++i)
|
||||
{
|
||||
if (i < xfmem.numTexGen.numTexGens)
|
||||
{
|
||||
out.Write("%s out float3 uv%d;\n", GetInterpolationQualifier(api_type), i);
|
||||
out.Write("%s out float3 uv%u;\n", GetInterpolationQualifier(api_type), i);
|
||||
}
|
||||
}
|
||||
out.Write("%s out float4 clipPos;\n", GetInterpolationQualifier(api_type));
|
||||
|
Reference in New Issue
Block a user