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GUI: Fixed the render-to-main fullscreen mode and screen resizing
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4056 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -21,6 +21,7 @@
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#include <string>
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#include "Common.h" // Common
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#include "Timer.h"
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#include "pluginspecs_wiimote.h"
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#include "StringUtil.h" // For ArrayToString
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@ -147,11 +148,11 @@ bool RecordingPlayAccIR(u8 &_x, u8 &_y, u8 &_z, IRReportType &_IR, int Wm)
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if(g_RecordingCounter[Wm] == 0)
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{
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INFO_LOG(CONSOLE, "\n\nBegin: %i\n", Wm);
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g_RecordingStart[Wm] = GetDoubleTime();
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g_RecordingStart[Wm] = Common::Timer::GetDoubleTime();
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}
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// Get current time
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g_RecordingCurrentTime[Wm] = GetDoubleTime() - g_RecordingStart[Wm];
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g_RecordingCurrentTime[Wm] = Common::Timer::GetDoubleTime() - g_RecordingStart[Wm];
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// Modify the current time
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g_RecordingCurrentTime[Wm] *= ((25.0 + (double)VRecording.at(g_RecordingPlaying[Wm]).PlaybackSpeed * 25.0) / 100.0);
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