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Fix OGL perf queries and make them not slow!
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@ -176,6 +176,12 @@ u32 VideoSoftware::Video_AccessEFB(EFBAccessType type, u32 x, u32 y, u32 InputDa
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return value;
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}
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u32 VideoSoftware::Video_GetQueryResult(PerfQueryType type)
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{
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// TODO:
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return 0;
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}
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bool VideoSoftware::Video_Screenshot(const char *_szFilename)
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{
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return false;
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