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Fix OGL perf queries and make them not slow!
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@ -26,7 +26,9 @@ class VideoSoftware : public VideoBackend
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void Video_ExitLoop();
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void Video_BeginField(u32, FieldType, u32, u32);
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void Video_EndField();
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u32 Video_AccessEFB(EFBAccessType, u32, u32, u32);
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u32 Video_GetQueryResult(PerfQueryType type);
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void Video_AddMessage(const char* pstr, unsigned int milliseconds);
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void Video_ClearMessages();
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