Me and Nakeee created a null DSP device, supported in both Windows and linux (tested). Framerate boost and less DSound/LibAO errors. Pending work: Clean up UCodes and create something more...null. We could also hack into the HW Audio Interface (would be actual null device). Also screws up a bit of Wind Waker RTC (awesome day/night transition in save selection menu. 80FPS in save selection menu, 120FPS in logos.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@694 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
XTra.KrazzY
2008-09-25 18:45:53 +00:00
parent c31cba8f0b
commit 53b4dda6c7
26 changed files with 3121 additions and 15 deletions

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// Copyright (C) 2003-2008 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#ifndef _DSPHANDLER_H
#define _DSPHANDLER_H
#include "Common.h"
#include "MailHandler.h"
#include "UCodes/UCodes.h"
class CDSPHandler
{
public:
void Update();
unsigned short WriteControlRegister(unsigned short _Value);
unsigned short ReadControlRegister();
void SendMailToDSP(u32 _uMail);
IUCode* GetUCode();
void SetUCode(u32 _crc);
CMailHandler& AccessMailHandler() { return m_MailHandler; }
static CDSPHandler& GetInstance()
{
return *m_pInstance;
}
static void Destroy()
{
delete m_pInstance;
m_pInstance = NULL;
}
static CDSPHandler& CreateInstance()
{
if (!m_pInstance)
m_pInstance = new CDSPHandler();
return *m_pInstance;
}
private:
CDSPHandler();
~CDSPHandler();
// UDSPControl
union UDSPControl
{
u16 Hex;
struct
{
unsigned DSPReset : 1; // Write 1 to reset and waits for 0
unsigned DSPAssertInt : 1;
unsigned DSPHalt : 1;
unsigned AI : 1;
unsigned AI_mask : 1;
unsigned ARAM : 1;
unsigned ARAM_mask : 1;
unsigned DSP : 1;
unsigned DSP_mask : 1;
unsigned ARAM_DMAState : 1; // DSPGetDMAStatus() uses this flag
unsigned DSPInitCode : 1;
unsigned DSPInit : 1; // DSPInit() writes to this flag
unsigned pad : 4;
};
UDSPControl(u16 _Hex = 0)
: Hex(_Hex)
{}
};
// singleton instance
static CDSPHandler* m_pInstance;
IUCode* m_pUCode;
UDSPControl m_DSPControl;
CMailHandler m_MailHandler;
bool m_bHalt;
bool m_bAssertInt;
};
#endif