Merge pull request #8378 from stenzek/quad-buffer-stereo

Various quad-buffered ("HDMI 3D") stereo fixes
This commit is contained in:
Connor McLaughlin
2019-11-08 10:26:58 +10:00
committed by GitHub
6 changed files with 175 additions and 143 deletions

View File

@ -154,8 +154,8 @@ bool VideoBackend::Initialize(const WindowSystemInfo& wsi)
g_framebuffer_manager = std::make_unique<FramebufferManager>();
g_texture_cache = std::make_unique<TextureCacheBase>();
g_perf_query = std::make_unique<PerfQuery>();
if (!g_renderer->Initialize() || !g_vertex_manager->Initialize() ||
!g_shader_cache->Initialize() || !g_framebuffer_manager->Initialize() ||
if (!g_vertex_manager->Initialize() || !g_shader_cache->Initialize() ||
!g_renderer->Initialize() || !g_framebuffer_manager->Initialize() ||
!g_texture_cache->Initialize())
{
Shutdown();