mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-07-23 14:19:46 -06:00
removed win32 gui from the plugin.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@783 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
@ -1,623 +0,0 @@
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//////////////////////////////////////////////////////////////////////////////////////////
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// Project description
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// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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// Name: nJoy
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// Description: A Dolphin Compatible Input Plugin
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//
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// Author: Falcon4ever (nJoy@falcon4ever.com)
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// Site: www.multigesture.net
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// Copyright (C) 2003-2008 Dolphin Project.
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//
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//////////////////////////////////////////////////////////////////////////////////////////
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//
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// Licensetype: GNU General Public License (GPL)
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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||||
// the Free Software Foundation, version 2.0.
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//
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||||
// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License 2.0 for more details.
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//
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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//
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// Official SVN repository and contact information can be found at
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// http://code.google.com/p/dolphin-emu/
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//
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//////////////////////////////////////////////////////////////////////////////////////////
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// whole file... until we fix the GUI
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#include "nJoy.h"
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#ifndef USE_WXWIDGETS
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#ifdef _WIN32
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extern CONTROLLER_INFO *joyinfo;
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extern CONTROLLER_MAPPING joysticks[4];
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extern bool emulator_running;
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static const char* ControllerType[] =
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{
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"Joystick (default)",
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"Joystick (no hat)",
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"Keyboard"
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};
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// Create dialog and pages
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// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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int OpenConfig(HINSTANCE hInst, HWND _hParent)
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{
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PROPSHEETPAGE psp[4];
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PROPSHEETHEADER psh;
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psp[0].dwSize = sizeof(PROPSHEETPAGE);
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psp[0].dwFlags = PSP_USETITLE;
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psp[0].hInstance = hInst;
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psp[0].pszTemplate = MAKEINTRESOURCE(IDD_CONFIG);
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psp[0].pszIcon = NULL;
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psp[0].pfnDlgProc = (DLGPROC)ControllerTab1;
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psp[0].pszTitle = "Controller 1";
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psp[0].lParam = 0;
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psp[1].dwSize = sizeof(PROPSHEETPAGE);
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psp[1].dwFlags = PSP_USETITLE;
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psp[1].hInstance = hInst;
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psp[1].pszTemplate = MAKEINTRESOURCE(IDD_CONFIG);
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psp[1].pszIcon = NULL;
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psp[1].pfnDlgProc = (DLGPROC)ControllerTab2;
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psp[1].pszTitle = "Controller 2";
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psp[1].lParam = 0;
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psp[2].dwSize = sizeof(PROPSHEETPAGE);
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psp[2].dwFlags = PSP_USETITLE;
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psp[2].hInstance = hInst;
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psp[2].pszTemplate = MAKEINTRESOURCE(IDD_CONFIG);
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psp[2].pszIcon = NULL;
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psp[2].pfnDlgProc = (DLGPROC)ControllerTab3;
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psp[2].pszTitle = "Controller 3";
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psp[2].lParam = 0;
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psp[3].dwSize = sizeof(PROPSHEETPAGE);
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psp[3].dwFlags = PSP_USETITLE;
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psp[3].hInstance = hInst;
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psp[3].pszTemplate = MAKEINTRESOURCE(IDD_CONFIG);
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psp[3].pszIcon = NULL;
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psp[3].pfnDlgProc = (DLGPROC)ControllerTab4;
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psp[3].pszTitle = "Controller 4";
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psp[3].lParam = 0;
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psh.dwSize = sizeof(PROPSHEETHEADER);
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psh.dwFlags = PSH_PROPSHEETPAGE | PSH_NOAPPLYNOW | PSH_NOCONTEXTHELP;
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psh.hwndParent = _hParent;
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psh.hInstance = hInst;
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psh.pszIcon = NULL;
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#ifndef _DEBUG
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psh.pszCaption = (LPSTR) "Configure: nJoy v"INPUT_VERSION " Input Plugin";
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#else
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psh.pszCaption = (LPSTR) "Configure: nJoy v"INPUT_VERSION " (Debug) Input Plugin";
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#endif
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psh.nPages = sizeof(psp) / sizeof(PROPSHEETPAGE);
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psh.ppsp = (LPCPROPSHEETPAGE) &psp;
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return (int)(PropertySheet(&psh));
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}
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// Create Tab
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// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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BOOL APIENTRY ControllerTab1(HWND hDlg, UINT message, UINT wParam, LONG lParam)
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{
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return ControllerTab(hDlg, message, wParam, lParam, 0);
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}
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BOOL APIENTRY ControllerTab2(HWND hDlg, UINT message, UINT wParam, LONG lParam)
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{
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return ControllerTab(hDlg, message, wParam, lParam, 1);
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}
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BOOL APIENTRY ControllerTab3(HWND hDlg, UINT message, UINT wParam, LONG lParam)
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{
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return ControllerTab(hDlg, message, wParam, lParam, 2);
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}
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BOOL APIENTRY ControllerTab4(HWND hDlg, UINT message, UINT wParam, LONG lParam)
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{
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return ControllerTab(hDlg, message, wParam, lParam, 3);
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}
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// Create Controller Tab
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// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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BOOL ControllerTab(HWND hDlg, UINT message, UINT wParam, LONG lParam, int controller)
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{
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switch (message)
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{
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case WM_INITDIALOG:
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// Prevent user from changing the joystick while emulation is running
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if(emulator_running)
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{
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ComboBox_Enable(GetDlgItem(hDlg, IDC_JOYNAME), FALSE);
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Button_Enable(GetDlgItem(hDlg, IDC_JOYATTACH), FALSE);
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ComboBox_Enable(GetDlgItem(hDlg, IDC_CONTROLTYPE), FALSE);
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}
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else
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{
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ComboBox_Enable(GetDlgItem(hDlg, IDC_JOYNAME), TRUE);
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Button_Enable(GetDlgItem(hDlg, IDC_JOYATTACH), TRUE);
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ComboBox_Enable(GetDlgItem(hDlg, IDC_CONTROLTYPE), TRUE);
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}
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// Search for devices and add the to the device list
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if(Search_Devices())
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{
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HWND CB = GetDlgItem(hDlg, IDC_JOYNAME);
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for(int x = 0; x < SDL_NumJoysticks(); x++)
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{
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SendMessage(CB, CB_ADDSTRING, 0, reinterpret_cast<LPARAM>((LPCTSTR)joyinfo[x].Name));
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}
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CB = GetDlgItem(hDlg, IDC_CONTROLTYPE);
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SendMessage(CB, CB_ADDSTRING, 0, reinterpret_cast<LPARAM>((LPCTSTR)ControllerType[CTL_TYPE_JOYSTICK]));
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SendMessage(CB, CB_ADDSTRING, 0, reinterpret_cast<LPARAM>((LPCTSTR)ControllerType[CTL_TYPE_JOYSTICK_NO_HAT]));
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//SendMessage(CB, CB_ADDSTRING, 0, reinterpret_cast<LPARAM>((LPCTSTR)ControllerType[CTL_TYPE_KEYBOARD]));
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char buffer [8];
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CB = GetDlgItem(hDlg, IDC_DEADZONE);
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SendMessage(CB, CB_RESETCONTENT, 0, 0);
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for(int x = 1; x <= 100; x++)
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{
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sprintf (buffer, "%d %%", x);
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SendMessage(CB, CB_ADDSTRING, 0, reinterpret_cast<LPARAM>((LPCTSTR)buffer));
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}
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SetControllerAll(hDlg, controller);
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return TRUE;
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}
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else
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{
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HWND CB = GetDlgItem(hDlg, IDC_JOYNAME);
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SendMessage(CB, CB_ADDSTRING, 0, (LPARAM)"No Joystick detected!");
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SendMessage(CB, CB_SETCURSEL, 0, 0);
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return FALSE;
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}
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break;
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case WM_COMMAND:
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switch (LOWORD(wParam))
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{
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case IDC_JOYNAME:
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{
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// Selected a different joystick
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if(HIWORD(wParam) == CBN_SELCHANGE)
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{
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joysticks[controller].ID = (int)SendMessage(GetDlgItem(hDlg, IDC_JOYNAME), CB_GETCURSEL, 0, 0);
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}
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return TRUE;
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}
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break;
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case IDC_CONTROLTYPE:
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{
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// Selected a different joystick
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if(HIWORD(wParam) == CBN_SELCHANGE)
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{
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joysticks[controller].controllertype = (int)SendMessage(GetDlgItem(hDlg, IDC_CONTROLTYPE), CB_GETCURSEL, 0, 0);
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UpdateVisibleItems(hDlg, joysticks[controller].controllertype);
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}
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return TRUE;
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}
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break;
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case IDC_SHOULDERL:
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case IDC_SHOULDERR:
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case IDC_A:
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case IDC_B:
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case IDC_X:
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case IDC_Y:
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case IDC_Z:
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case IDC_START:
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case IDC_HALFPRESS:
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case IDC_DPAD_DOWN:
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case IDC_DPAD_LEFT:
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case IDC_DPAD_RIGHT:
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{
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GetButtons(hDlg, LOWORD(wParam), controller);
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return TRUE;
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}
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break;
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case IDC_DPAD:
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{
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if(joysticks[controller].controllertype)
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GetButtons(hDlg, LOWORD(wParam), controller);
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else
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GetHats(hDlg, LOWORD(wParam), controller);
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return TRUE;
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}
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break;
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case IDC_SX:
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case IDC_SY:
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case IDC_MX:
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case IDC_MY:
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{
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GetAxis(hDlg, LOWORD(wParam), controller);
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return TRUE;
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}
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break;
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}
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break;
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case WM_DESTROY:
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GetControllerAll(hDlg, controller);
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break;
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}
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return FALSE;
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}
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// Wait for button press
|
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// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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bool GetButtons(HWND hDlg, int buttonid, int controller)
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{
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buttonid += 1000;
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SDL_Joystick *joy;
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joy=SDL_JoystickOpen(joysticks[controller].ID);
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char format[128];
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int buttons = SDL_JoystickNumButtons(joy);
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bool waiting = true;
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bool succeed = false;
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int pressed = 0;
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||||
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int counter1 = 0;
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int counter2 = 10;
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||||
|
||||
sprintf(format, "[%d]", counter2);
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SetDlgItemText(hDlg, buttonid, format);
|
||||
|
||||
while(waiting)
|
||||
{
|
||||
SDL_JoystickUpdate();
|
||||
for(int b = 0; b < buttons; b++)
|
||||
{
|
||||
if(SDL_JoystickGetButton(joy, b))
|
||||
{
|
||||
pressed = b;
|
||||
waiting = false;
|
||||
succeed = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
counter1++;
|
||||
if(counter1==100)
|
||||
{
|
||||
counter1=0;
|
||||
counter2--;
|
||||
|
||||
sprintf(format, "[%d]", counter2);
|
||||
SetDlgItemText(hDlg, buttonid, format);
|
||||
|
||||
if(counter2<0)
|
||||
waiting = false;
|
||||
}
|
||||
Sleep(10);
|
||||
}
|
||||
|
||||
if(succeed)
|
||||
sprintf(format, "%d", pressed);
|
||||
else
|
||||
sprintf(format, "-1", pressed);
|
||||
SetDlgItemText(hDlg, buttonid, format);
|
||||
|
||||
if(SDL_JoystickOpened(joysticks[controller].ID))
|
||||
SDL_JoystickClose(joy);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
// Wait for D-Pad
|
||||
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
||||
bool GetHats(HWND hDlg, int buttonid, int controller)
|
||||
{
|
||||
buttonid += 1000;
|
||||
|
||||
SDL_Joystick *joy;
|
||||
joy=SDL_JoystickOpen(joysticks[controller].ID);
|
||||
|
||||
char format[128];
|
||||
int hats = SDL_JoystickNumHats(joy);
|
||||
bool waiting = true;
|
||||
bool succeed = false;
|
||||
int pressed = 0;
|
||||
|
||||
int counter1 = 0;
|
||||
int counter2 = 10;
|
||||
|
||||
sprintf(format, "[%d]", counter2);
|
||||
SetDlgItemText(hDlg, buttonid, format);
|
||||
|
||||
while(waiting)
|
||||
{
|
||||
SDL_JoystickUpdate();
|
||||
for(int b = 0; b < hats; b++)
|
||||
{
|
||||
if(SDL_JoystickGetHat(joy, b))
|
||||
{
|
||||
pressed = b;
|
||||
waiting = false;
|
||||
succeed = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
counter1++;
|
||||
if(counter1==100)
|
||||
{
|
||||
counter1=0;
|
||||
counter2--;
|
||||
|
||||
sprintf(format, "[%d]", counter2);
|
||||
SetDlgItemText(hDlg, buttonid, format);
|
||||
|
||||
if(counter2<0)
|
||||
waiting = false;
|
||||
}
|
||||
Sleep(10);
|
||||
}
|
||||
|
||||
if(succeed)
|
||||
sprintf(format, "%d", pressed);
|
||||
else
|
||||
sprintf(format, "-1", pressed);
|
||||
SetDlgItemText(hDlg, buttonid, format);
|
||||
|
||||
if(SDL_JoystickOpened(joysticks[controller].ID))
|
||||
SDL_JoystickClose(joy);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
// Wait for Analog
|
||||
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
||||
bool GetAxis(HWND hDlg, int buttonid, int controller)
|
||||
{
|
||||
buttonid += 1000;
|
||||
|
||||
SDL_Joystick *joy;
|
||||
joy=SDL_JoystickOpen(joysticks[controller].ID);
|
||||
|
||||
char format[128];
|
||||
int axes = SDL_JoystickNumAxes(joy);
|
||||
bool waiting = true;
|
||||
bool succeed = false;
|
||||
int pressed = 0;
|
||||
Sint16 value;
|
||||
|
||||
int counter1 = 0;
|
||||
int counter2 = 10;
|
||||
|
||||
sprintf(format, "[%d]", counter2);
|
||||
SetDlgItemText(hDlg, buttonid, format);
|
||||
|
||||
while(waiting)
|
||||
{
|
||||
SDL_JoystickUpdate();
|
||||
for(int b = 0; b < axes; b++)
|
||||
{
|
||||
value = SDL_JoystickGetAxis(joy, b);
|
||||
if(value < -10000 || value > 10000)
|
||||
{
|
||||
pressed = b;
|
||||
waiting = false;
|
||||
succeed = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
counter1++;
|
||||
if(counter1==100)
|
||||
{
|
||||
counter1=0;
|
||||
counter2--;
|
||||
|
||||
sprintf(format, "[%d]", counter2);
|
||||
SetDlgItemText(hDlg, buttonid, format);
|
||||
|
||||
if(counter2<0)
|
||||
waiting = false;
|
||||
}
|
||||
Sleep(10);
|
||||
}
|
||||
|
||||
if(succeed)
|
||||
sprintf(format, "%d", pressed);
|
||||
else
|
||||
sprintf(format, "-1", pressed);
|
||||
SetDlgItemText(hDlg, buttonid, format);
|
||||
|
||||
if(SDL_JoystickOpened(joysticks[controller].ID))
|
||||
SDL_JoystickClose(joy);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
// Set dialog items
|
||||
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
||||
void SetControllerAll(HWND hDlg, int controller)
|
||||
{
|
||||
SendMessage(GetDlgItem(hDlg, IDC_JOYNAME), CB_SETCURSEL, joysticks[controller].ID, 0);
|
||||
|
||||
SetButton(hDlg, IDTEXT_SHOULDERL, joysticks[controller].buttons[CTL_L_SHOULDER]);
|
||||
SetButton(hDlg, IDTEXT_SHOULDERR, joysticks[controller].buttons[CTL_R_SHOULDER]);
|
||||
SetButton(hDlg, IDTEXT_A, joysticks[controller].buttons[CTL_A_BUTTON]);
|
||||
SetButton(hDlg, IDTEXT_B, joysticks[controller].buttons[CTL_B_BUTTON]);
|
||||
SetButton(hDlg, IDTEXT_X, joysticks[controller].buttons[CTL_X_BUTTON]);
|
||||
SetButton(hDlg, IDTEXT_Y, joysticks[controller].buttons[CTL_Y_BUTTON]);
|
||||
SetButton(hDlg, IDTEXT_Z, joysticks[controller].buttons[CTL_Z_TRIGGER]);
|
||||
SetButton(hDlg, IDTEXT_START, joysticks[controller].buttons[CTL_START]);
|
||||
|
||||
SetButton(hDlg, IDTEXT_HALFPRESS, joysticks[controller].halfpress);
|
||||
|
||||
SetButton(hDlg, IDTEXT_MX, joysticks[controller].axis[CTL_MAIN_X]);
|
||||
SetButton(hDlg, IDTEXT_MY, joysticks[controller].axis[CTL_MAIN_Y]);
|
||||
SetButton(hDlg, IDTEXT_SX, joysticks[controller].axis[CTL_SUB_X]);
|
||||
SetButton(hDlg, IDTEXT_SY, joysticks[controller].axis[CTL_SUB_Y]);
|
||||
|
||||
SendDlgItemMessage(hDlg, IDC_JOYATTACH, BM_SETCHECK, joysticks[controller].enabled, 0);
|
||||
|
||||
SendMessage(GetDlgItem(hDlg, IDC_CONTROLTYPE), CB_SETCURSEL, joysticks[controller].controllertype, 0);
|
||||
SendMessage(GetDlgItem(hDlg, IDC_DEADZONE), CB_SETCURSEL, joysticks[controller].deadzone, 0);
|
||||
|
||||
UpdateVisibleItems(hDlg, joysticks[controller].controllertype);
|
||||
|
||||
if(joysticks[controller].controllertype == CTL_TYPE_JOYSTICK)
|
||||
SetButton(hDlg, IDTEXT_DPAD, joysticks[controller].dpad);
|
||||
else
|
||||
{
|
||||
SetButton(hDlg, IDTEXT_DPAD, joysticks[controller].dpad2[CTL_D_PAD_UP]);
|
||||
SetButton(hDlg, IDTEXT_DPAD_DOWN, joysticks[controller].dpad2[CTL_D_PAD_DOWN]);
|
||||
SetButton(hDlg, IDTEXT_DPAD_LEFT, joysticks[controller].dpad2[CTL_D_PAD_LEFT]);
|
||||
SetButton(hDlg, IDTEXT_DPAD_RIGHT, joysticks[controller].dpad2[CTL_D_PAD_RIGHT]);
|
||||
}
|
||||
}
|
||||
|
||||
// Get dialog items
|
||||
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
||||
void GetControllerAll(HWND hDlg, int controller)
|
||||
{
|
||||
joysticks[controller].ID = (int)SendMessage(GetDlgItem(hDlg, IDC_JOYNAME), CB_GETCURSEL, 0, 0);
|
||||
|
||||
joysticks[controller].buttons[CTL_L_SHOULDER] = GetButton(hDlg, IDTEXT_SHOULDERL);
|
||||
joysticks[controller].buttons[CTL_R_SHOULDER] = GetButton(hDlg, IDTEXT_SHOULDERR);
|
||||
joysticks[controller].buttons[CTL_A_BUTTON] = GetButton(hDlg, IDTEXT_A);
|
||||
joysticks[controller].buttons[CTL_B_BUTTON] = GetButton(hDlg, IDTEXT_B);
|
||||
joysticks[controller].buttons[CTL_X_BUTTON] = GetButton(hDlg, IDTEXT_X);
|
||||
joysticks[controller].buttons[CTL_Y_BUTTON] = GetButton(hDlg, IDTEXT_Y);
|
||||
joysticks[controller].buttons[CTL_Z_TRIGGER] = GetButton(hDlg, IDTEXT_Z);
|
||||
joysticks[controller].buttons[CTL_START] = GetButton(hDlg, IDTEXT_START);
|
||||
|
||||
joysticks[controller].halfpress = GetButton(hDlg, IDTEXT_HALFPRESS);
|
||||
|
||||
if(joysticks[controller].controllertype == CTL_TYPE_JOYSTICK)
|
||||
joysticks[controller].dpad = GetButton(hDlg, IDTEXT_DPAD);
|
||||
else
|
||||
{
|
||||
joysticks[controller].dpad2[CTL_D_PAD_UP] = GetButton(hDlg, IDTEXT_DPAD);
|
||||
joysticks[controller].dpad2[CTL_D_PAD_DOWN] = GetButton(hDlg, IDTEXT_DPAD_DOWN);
|
||||
joysticks[controller].dpad2[CTL_D_PAD_LEFT] = GetButton(hDlg, IDTEXT_DPAD_LEFT);
|
||||
joysticks[controller].dpad2[CTL_D_PAD_RIGHT] = GetButton(hDlg, IDTEXT_DPAD_RIGHT);
|
||||
}
|
||||
|
||||
joysticks[controller].axis[CTL_MAIN_X] = GetButton(hDlg, IDTEXT_MX);
|
||||
joysticks[controller].axis[CTL_MAIN_Y] = GetButton(hDlg, IDTEXT_MY);
|
||||
joysticks[controller].axis[CTL_SUB_X] = GetButton(hDlg, IDTEXT_SX);
|
||||
joysticks[controller].axis[CTL_SUB_Y] = GetButton(hDlg, IDTEXT_SY);
|
||||
|
||||
joysticks[controller].enabled = (int)SendMessage(GetDlgItem(hDlg, IDC_JOYATTACH), BM_GETCHECK, 0, 0);
|
||||
|
||||
joysticks[controller].controllertype = (int)SendMessage(GetDlgItem(hDlg, IDC_CONTROLTYPE), CB_GETCURSEL, 0, 0);
|
||||
joysticks[controller].deadzone = (int)SendMessage(GetDlgItem(hDlg, IDC_DEADZONE), CB_GETCURSEL, 0, 0);
|
||||
}
|
||||
|
||||
void UpdateVisibleItems(HWND hDlg, int controllertype)
|
||||
{
|
||||
/*
|
||||
if(controllertype == CTL_TYPE_KEYBOARD)
|
||||
ComboBox_Enable(GetDlgItem(hDlg, IDC_JOYNAME), FALSE);
|
||||
else
|
||||
ComboBox_Enable(GetDlgItem(hDlg, IDC_JOYNAME), TRUE);
|
||||
*/
|
||||
|
||||
if(controllertype)
|
||||
{
|
||||
// 4 extra buttons
|
||||
ShowWindow(GetDlgItem(hDlg, IDTEXT_DPAD_DOWN), TRUE);
|
||||
ShowWindow(GetDlgItem(hDlg, IDTEXT_DPAD_LEFT), TRUE);
|
||||
ShowWindow(GetDlgItem(hDlg, IDTEXT_DPAD_RIGHT), TRUE);
|
||||
ShowWindow(GetDlgItem(hDlg, IDC_DPAD_DOWN), TRUE);
|
||||
ShowWindow(GetDlgItem(hDlg, IDC_DPAD_LEFT), TRUE);
|
||||
ShowWindow(GetDlgItem(hDlg, IDC_DPAD_RIGHT), TRUE);
|
||||
ShowWindow(GetDlgItem(hDlg, IDC_DPAD_TEXT1), TRUE);
|
||||
ShowWindow(GetDlgItem(hDlg, IDC_DPAD_TEXT2), TRUE);
|
||||
ShowWindow(GetDlgItem(hDlg, IDC_DPAD_TEXT3), TRUE);
|
||||
ShowWindow(GetDlgItem(hDlg, IDC_DPAD_TEXT4), TRUE);
|
||||
}
|
||||
else
|
||||
{
|
||||
ShowWindow(GetDlgItem(hDlg, IDTEXT_DPAD_DOWN), FALSE);
|
||||
ShowWindow(GetDlgItem(hDlg, IDTEXT_DPAD_LEFT), FALSE);
|
||||
ShowWindow(GetDlgItem(hDlg, IDTEXT_DPAD_RIGHT), FALSE);
|
||||
ShowWindow(GetDlgItem(hDlg, IDC_DPAD_DOWN), FALSE);
|
||||
ShowWindow(GetDlgItem(hDlg, IDC_DPAD_LEFT), FALSE);
|
||||
ShowWindow(GetDlgItem(hDlg, IDC_DPAD_RIGHT), FALSE);
|
||||
ShowWindow(GetDlgItem(hDlg, IDC_DPAD_TEXT1), FALSE);
|
||||
ShowWindow(GetDlgItem(hDlg, IDC_DPAD_TEXT2), FALSE);
|
||||
ShowWindow(GetDlgItem(hDlg, IDC_DPAD_TEXT3), FALSE);
|
||||
ShowWindow(GetDlgItem(hDlg, IDC_DPAD_TEXT4), FALSE);
|
||||
}
|
||||
}
|
||||
|
||||
// Set text in static text item
|
||||
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
||||
void SetButton(HWND hDlg, int item, int value)
|
||||
{
|
||||
char format[8];
|
||||
sprintf(format, "%d", value);
|
||||
SetDlgItemText(hDlg, item, format);
|
||||
}
|
||||
|
||||
// Get text from static text item
|
||||
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
||||
int GetButton(HWND hDlg, int item)
|
||||
{
|
||||
char format[8];
|
||||
GetDlgItemText(hDlg, item, format, sizeof(format));
|
||||
return atoi(format);
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////////////////
|
||||
// About dialog functions
|
||||
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
||||
|
||||
void OpenAbout(HINSTANCE hInst, HWND _hParent)
|
||||
{
|
||||
DialogBox(hInst, MAKEINTRESOURCE(IDD_ABOUT), _hParent, (DLGPROC)AboutDlg);
|
||||
}
|
||||
|
||||
BOOL CALLBACK AboutDlg(HWND abouthWnd, UINT message, WPARAM wParam, LPARAM lParam)
|
||||
{
|
||||
char format[0xFFF];
|
||||
|
||||
switch (message)
|
||||
{
|
||||
case WM_INITDIALOG:
|
||||
sprintf(format,"nJoy v"INPUT_VERSION" by Falcon4ever\n"
|
||||
"Release: "RELDAY"/"RELMONTH"/"RELYEAR"\n"
|
||||
"www.multigesture.net");
|
||||
SetDlgItemText(abouthWnd,IDC_ABOUT_TEXT,format);
|
||||
|
||||
sprintf(format, THANKYOU);
|
||||
SetDlgItemText(abouthWnd,IDC_ABOUT_TEXT2,format);
|
||||
|
||||
sprintf(format, INPUT_STATE);
|
||||
SetDlgItemText(abouthWnd,IDC_ABOUT_TEXT3,format);
|
||||
break;
|
||||
|
||||
case WM_COMMAND:
|
||||
if (LOWORD(wParam) == IDOK)
|
||||
{
|
||||
EndDialog(abouthWnd, LOWORD(wParam));
|
||||
return TRUE;
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
return FALSE;
|
||||
}
|
||||
#endif
|
||||
#endif
|
@ -1,74 +0,0 @@
|
||||
//////////////////////////////////////////////////////////////////////////////////////////
|
||||
// Project description
|
||||
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
||||
// Name: nJoy
|
||||
// Description: A Dolphin Compatible Input Plugin
|
||||
//
|
||||
// Author: Falcon4ever (nJoy@falcon4ever.com)
|
||||
// Site: www.multigesture.net
|
||||
// Copyright (C) 2003-2008 Dolphin Project.
|
||||
//
|
||||
//////////////////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// Licensetype: GNU General Public License (GPL)
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU General Public License as published by
|
||||
// the Free Software Foundation, version 2.0.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License 2.0 for more details.
|
||||
//
|
||||
// A copy of the GPL 2.0 should have been included with the program.
|
||||
// If not, see http://www.gnu.org/licenses/
|
||||
//
|
||||
// Official SVN repository and contact information can be found at
|
||||
// http://code.google.com/p/dolphin-emu/
|
||||
//
|
||||
//////////////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
// whole file... until we fix the GUI
|
||||
#ifndef USE_WXWIDGETS
|
||||
#ifdef _WIN32
|
||||
|
||||
#include <windows.h> // includes basic windows functionality
|
||||
#include <Windowsx.h>
|
||||
#include <stdio.h>
|
||||
#include <commctrl.h> // includes the common control header
|
||||
|
||||
#include "../Res/resource.h" // includes GUI IDs
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////////////////
|
||||
// Config dialog functions
|
||||
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
||||
|
||||
int OpenConfig(HINSTANCE hInst, HWND _hParent);
|
||||
BOOL ControllerTab(HWND hDlg, UINT message, UINT wParam, LONG lParam, int controller);
|
||||
BOOL APIENTRY ControllerTab1(HWND hDlg, UINT message, UINT wParam, LONG lParam);
|
||||
BOOL APIENTRY ControllerTab2(HWND hDlg, UINT message, UINT wParam, LONG lParam);
|
||||
BOOL APIENTRY ControllerTab3(HWND hDlg, UINT message, UINT wParam, LONG lParam);
|
||||
BOOL APIENTRY ControllerTab4(HWND hDlg, UINT message, UINT wParam, LONG lParam);
|
||||
|
||||
bool GetButtons(HWND hDlg, int buttonid, int controller);
|
||||
bool GetHats(HWND hDlg, int buttonid, int controller);
|
||||
bool GetAxis(HWND hDlg, int buttonid, int controller);
|
||||
|
||||
void UpdateVisibleItems(HWND hDlg, int controllertype);
|
||||
|
||||
void GetControllerAll(HWND hDlg, int controller);
|
||||
void SetControllerAll(HWND hDlg, int controller);
|
||||
|
||||
int GetButton(HWND hDlg, int item);
|
||||
void SetButton(HWND hDlg, int item, int value);
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////////////////
|
||||
// About dialog functions
|
||||
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
||||
|
||||
void OpenAbout(HINSTANCE hInst, HWND _hParent);
|
||||
BOOL CALLBACK AboutDlg(HWND abouthWnd, UINT message, WPARAM wParam, LPARAM lParam);
|
||||
|
||||
#endif
|
||||
#endif
|
@ -80,7 +80,6 @@ HRESULT SetDeviceForcesXY();
|
||||
//////////////////////////////////////////////////////////////////////////////////////////
|
||||
// wxWidgets
|
||||
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
||||
#ifdef USE_WXWIDGETS
|
||||
class wxDLLApp : public wxApp
|
||||
{
|
||||
bool OnInit()
|
||||
@ -91,7 +90,6 @@ class wxDLLApp : public wxApp
|
||||
|
||||
IMPLEMENT_APP_NO_MAIN(wxDLLApp)
|
||||
WXDLLIMPEXP_BASE void wxSetInstance(HINSTANCE hInst);
|
||||
#endif
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////////////////
|
||||
// DllMain
|
||||
@ -100,10 +98,7 @@ WXDLLIMPEXP_BASE void wxSetInstance(HINSTANCE hInst);
|
||||
BOOL APIENTRY DllMain( HINSTANCE hinstDLL, // DLL module handle
|
||||
DWORD dwReason, // reason called
|
||||
LPVOID lpvReserved) // reserved
|
||||
{
|
||||
|
||||
|
||||
#ifdef USE_WXWIDGETS
|
||||
{
|
||||
switch (dwReason)
|
||||
{
|
||||
case DLL_PROCESS_ATTACH:
|
||||
@ -126,10 +121,7 @@ BOOL APIENTRY DllMain( HINSTANCE hinstDLL, // DLL module handle
|
||||
default:
|
||||
break;
|
||||
}
|
||||
#else
|
||||
InitCommonControls();
|
||||
#endif
|
||||
|
||||
|
||||
nJoy_hInst = hinstDLL;
|
||||
return TRUE;
|
||||
}
|
||||
@ -160,82 +152,58 @@ void GetDllInfo(PLUGIN_INFO* _PluginInfo)
|
||||
// Call about dialog
|
||||
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
||||
void DllAbout(HWND _hParent)
|
||||
{
|
||||
#ifdef USE_WXWIDGETS
|
||||
#ifdef _WIN32
|
||||
wxWindow win;
|
||||
win.SetHWND((WXHWND)_hParent);
|
||||
win.Enable(false);
|
||||
|
||||
AboutBox frame(&win);
|
||||
frame.ShowModal();
|
||||
{
|
||||
#ifdef _WIN32
|
||||
wxWindow win;
|
||||
win.SetHWND((WXHWND)_hParent);
|
||||
win.Enable(false);
|
||||
|
||||
AboutBox frame(&win);
|
||||
frame.ShowModal();
|
||||
|
||||
win.Enable(true);
|
||||
win.SetHWND(0);
|
||||
win.Enable(true);
|
||||
win.SetHWND(0);
|
||||
|
||||
#else
|
||||
AboutBox frame(NULL);
|
||||
frame.ShowModal();
|
||||
#endif
|
||||
#else
|
||||
#ifdef _WIN32
|
||||
OpenAbout(nJoy_hInst, _hParent);
|
||||
#endif
|
||||
AboutBox frame(NULL);
|
||||
frame.ShowModal();
|
||||
#endif
|
||||
}
|
||||
|
||||
// Call config dialog
|
||||
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
||||
void DllConfig(HWND _hParent)
|
||||
{
|
||||
{
|
||||
#ifdef _WIN32
|
||||
if(SDL_Init(SDL_INIT_JOYSTICK ) < 0)
|
||||
{
|
||||
MessageBox(NULL, SDL_GetError(), "Could not initialize SDL!", MB_ICONERROR);
|
||||
return;
|
||||
}
|
||||
|
||||
#ifdef USE_WXWIDGETS
|
||||
#ifdef _WIN32
|
||||
if(SDL_Init(SDL_INIT_JOYSTICK ) < 0)
|
||||
{
|
||||
MessageBox(NULL, SDL_GetError(), "Could not initialize SDL!", MB_ICONERROR);
|
||||
return;
|
||||
}
|
||||
LoadConfig(); // load settings
|
||||
|
||||
LoadConfig(); // load settings
|
||||
wxWindow win;
|
||||
win.SetHWND((WXHWND)_hParent);
|
||||
win.Enable(false);
|
||||
|
||||
ConfigBox frame(&win);
|
||||
frame.ShowModal();
|
||||
|
||||
wxWindow win;
|
||||
win.SetHWND((WXHWND)_hParent);
|
||||
win.Enable(false);
|
||||
|
||||
ConfigBox frame(&win);
|
||||
frame.ShowModal();
|
||||
win.Enable(true);
|
||||
win.SetHWND(0);
|
||||
|
||||
win.Enable(true);
|
||||
win.SetHWND(0);
|
||||
|
||||
#else
|
||||
if(SDL_Init(SDL_INIT_JOYSTICK ) < 0)
|
||||
{
|
||||
printf("Could not initialize SDL! (%s)\n", SDL_GetError());
|
||||
return;
|
||||
}
|
||||
|
||||
LoadConfig(); // load settings
|
||||
|
||||
ConfigBox frame(NULL);
|
||||
frame.ShowModal();
|
||||
#endif
|
||||
#else
|
||||
#ifdef _WIN32
|
||||
if(SDL_Init(SDL_INIT_JOYSTICK ) < 0)
|
||||
{
|
||||
MessageBox(NULL, SDL_GetError(), "Could not initialize SDL!", MB_ICONERROR);
|
||||
return;
|
||||
}
|
||||
if(SDL_Init(SDL_INIT_JOYSTICK ) < 0)
|
||||
{
|
||||
printf("Could not initialize SDL! (%s)\n", SDL_GetError());
|
||||
return;
|
||||
}
|
||||
|
||||
LoadConfig(); // load settings
|
||||
if(OpenConfig(nJoy_hInst, _hParent))
|
||||
{
|
||||
SaveConfig();
|
||||
}
|
||||
LoadConfig(); // reload settings
|
||||
#endif
|
||||
LoadConfig(); // load settings
|
||||
|
||||
ConfigBox frame(NULL);
|
||||
frame.ShowModal();
|
||||
#endif
|
||||
}
|
||||
|
||||
|
@ -29,9 +29,6 @@
|
||||
//
|
||||
//////////////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
// Set this if you want to use the new wxWidgets GUI
|
||||
#define USE_WXWIDGETS
|
||||
|
||||
// Set this if you want to use the rumble 'hack' for controller one
|
||||
//#define USE_RUMBLE_DINPUT_HACK
|
||||
|
||||
@ -64,12 +61,8 @@
|
||||
#include <linux/input.h>
|
||||
#endif
|
||||
|
||||
#ifdef USE_WXWIDGETS
|
||||
#include "GUI/AboutBox.h"
|
||||
#include "GUI/ConfigBox.h"
|
||||
#else
|
||||
#include "config.h"
|
||||
#endif
|
||||
|
||||
#include "Common.h"
|
||||
#include "pluginspecs_pad.h"
|
||||
|
Reference in New Issue
Block a user