removed win32 gui from the plugin.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@783 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
Laurence Muller
2008-10-05 23:04:35 +00:00
parent 2cc477b7d5
commit 54719af08c
7 changed files with 39 additions and 1064 deletions

View File

@ -80,7 +80,6 @@ HRESULT SetDeviceForcesXY();
//////////////////////////////////////////////////////////////////////////////////////////
// wxWidgets
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
#ifdef USE_WXWIDGETS
class wxDLLApp : public wxApp
{
bool OnInit()
@ -91,7 +90,6 @@ class wxDLLApp : public wxApp
IMPLEMENT_APP_NO_MAIN(wxDLLApp)
WXDLLIMPEXP_BASE void wxSetInstance(HINSTANCE hInst);
#endif
//////////////////////////////////////////////////////////////////////////////////////////
// DllMain
@ -100,10 +98,7 @@ WXDLLIMPEXP_BASE void wxSetInstance(HINSTANCE hInst);
BOOL APIENTRY DllMain( HINSTANCE hinstDLL, // DLL module handle
DWORD dwReason, // reason called
LPVOID lpvReserved) // reserved
{
#ifdef USE_WXWIDGETS
{
switch (dwReason)
{
case DLL_PROCESS_ATTACH:
@ -126,10 +121,7 @@ BOOL APIENTRY DllMain( HINSTANCE hinstDLL, // DLL module handle
default:
break;
}
#else
InitCommonControls();
#endif
nJoy_hInst = hinstDLL;
return TRUE;
}
@ -160,82 +152,58 @@ void GetDllInfo(PLUGIN_INFO* _PluginInfo)
// Call about dialog
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
void DllAbout(HWND _hParent)
{
#ifdef USE_WXWIDGETS
#ifdef _WIN32
wxWindow win;
win.SetHWND((WXHWND)_hParent);
win.Enable(false);
AboutBox frame(&win);
frame.ShowModal();
{
#ifdef _WIN32
wxWindow win;
win.SetHWND((WXHWND)_hParent);
win.Enable(false);
AboutBox frame(&win);
frame.ShowModal();
win.Enable(true);
win.SetHWND(0);
win.Enable(true);
win.SetHWND(0);
#else
AboutBox frame(NULL);
frame.ShowModal();
#endif
#else
#ifdef _WIN32
OpenAbout(nJoy_hInst, _hParent);
#endif
AboutBox frame(NULL);
frame.ShowModal();
#endif
}
// Call config dialog
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
void DllConfig(HWND _hParent)
{
{
#ifdef _WIN32
if(SDL_Init(SDL_INIT_JOYSTICK ) < 0)
{
MessageBox(NULL, SDL_GetError(), "Could not initialize SDL!", MB_ICONERROR);
return;
}
#ifdef USE_WXWIDGETS
#ifdef _WIN32
if(SDL_Init(SDL_INIT_JOYSTICK ) < 0)
{
MessageBox(NULL, SDL_GetError(), "Could not initialize SDL!", MB_ICONERROR);
return;
}
LoadConfig(); // load settings
LoadConfig(); // load settings
wxWindow win;
win.SetHWND((WXHWND)_hParent);
win.Enable(false);
ConfigBox frame(&win);
frame.ShowModal();
wxWindow win;
win.SetHWND((WXHWND)_hParent);
win.Enable(false);
ConfigBox frame(&win);
frame.ShowModal();
win.Enable(true);
win.SetHWND(0);
win.Enable(true);
win.SetHWND(0);
#else
if(SDL_Init(SDL_INIT_JOYSTICK ) < 0)
{
printf("Could not initialize SDL! (%s)\n", SDL_GetError());
return;
}
LoadConfig(); // load settings
ConfigBox frame(NULL);
frame.ShowModal();
#endif
#else
#ifdef _WIN32
if(SDL_Init(SDL_INIT_JOYSTICK ) < 0)
{
MessageBox(NULL, SDL_GetError(), "Could not initialize SDL!", MB_ICONERROR);
return;
}
if(SDL_Init(SDL_INIT_JOYSTICK ) < 0)
{
printf("Could not initialize SDL! (%s)\n", SDL_GetError());
return;
}
LoadConfig(); // load settings
if(OpenConfig(nJoy_hInst, _hParent))
{
SaveConfig();
}
LoadConfig(); // reload settings
#endif
LoadConfig(); // load settings
ConfigBox frame(NULL);
frame.ShowModal();
#endif
}