msvc: resolve all warnings in VideoBackends/OGL.

This commit is contained in:
Shawn Hoffman
2014-08-19 20:18:02 -07:00
parent fd16065979
commit 5471c71819
4 changed files with 35 additions and 18 deletions

View File

@ -282,7 +282,7 @@ std::string OpenGLPostProcessing::LoadShaderOptions(const std::string& code)
}
else if (it.second.m_type == PostProcessingShaderConfiguration::ConfigurationOption::OptionType::OPTION_INTEGER)
{
u32 count = it.second.m_integer_values.size();
u32 count = static_cast<u32>(it.second.m_integer_values.size());
if (count == 1)
glsl_options += StringFromFormat("uniform int option_%s;\n", it.first.c_str());
else
@ -290,7 +290,7 @@ std::string OpenGLPostProcessing::LoadShaderOptions(const std::string& code)
}
else if (it.second.m_type == PostProcessingShaderConfiguration::ConfigurationOption::OptionType::OPTION_FLOAT)
{
u32 count = it.second.m_float_values.size();
u32 count = static_cast<u32>(it.second.m_float_values.size());
if (count == 1)
glsl_options += StringFromFormat("uniform float option_%s;\n", it.first.c_str());
else