mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2024-11-14 21:37:52 -07:00
Merge pull request #5351 from leoetlino/hack
IOS/ES: Extend the "fake IOSes" hack to netplay/TAS
This commit is contained in:
commit
54dcd3a89b
@ -12,6 +12,7 @@
|
|||||||
#include "Common/Logging/Log.h"
|
#include "Common/Logging/Log.h"
|
||||||
#include "Common/NandPaths.h"
|
#include "Common/NandPaths.h"
|
||||||
#include "Core/ConfigManager.h"
|
#include "Core/ConfigManager.h"
|
||||||
|
#include "Core/Core.h"
|
||||||
#include "Core/HW/Memmap.h"
|
#include "Core/HW/Memmap.h"
|
||||||
#include "Core/IOS/ES/Formats.h"
|
#include "Core/IOS/ES/Formats.h"
|
||||||
#include "Core/IOS/ES/NandUtils.h"
|
#include "Core/IOS/ES/NandUtils.h"
|
||||||
@ -25,14 +26,18 @@ namespace Device
|
|||||||
{
|
{
|
||||||
// HACK: Since we do not want to require users to install disc updates when launching
|
// HACK: Since we do not want to require users to install disc updates when launching
|
||||||
// Wii games from the game list (which is the inaccurate game boot path anyway),
|
// Wii games from the game list (which is the inaccurate game boot path anyway),
|
||||||
// IOSes have to be faked for games which reload IOS to work properly.
|
// or in TAS/netplay (because forcing every user to have a proper NAND setup in those cases
|
||||||
|
// is unrealistic), IOSes have to be faked for games and homebrew that reload IOS
|
||||||
|
// such as Gecko to work properly.
|
||||||
|
//
|
||||||
// To minimize the effect of this hack, we should only do this for disc titles
|
// To minimize the effect of this hack, we should only do this for disc titles
|
||||||
// booted from the game list, though.
|
// booted from the game list, though.
|
||||||
static bool ShouldReturnFakeViewsForIOSes(u64 title_id, const TitleContext& context)
|
static bool ShouldReturnFakeViewsForIOSes(u64 title_id, const TitleContext& context)
|
||||||
{
|
{
|
||||||
const bool ios = IsTitleType(title_id, IOS::ES::TitleType::System) && title_id != TITLEID_SYSMENU;
|
const bool ios = IsTitleType(title_id, IOS::ES::TitleType::System) && title_id != TITLEID_SYSMENU;
|
||||||
const bool disc_title = context.active && IOS::ES::IsDiscTitle(context.tmd.GetTitleId());
|
const bool disc_title = context.active && IOS::ES::IsDiscTitle(context.tmd.GetTitleId());
|
||||||
return ios && SConfig::GetInstance().m_BootType == SConfig::BOOT_ISO && disc_title;
|
return Core::WantsDeterminism() ||
|
||||||
|
(ios && SConfig::GetInstance().m_BootType == SConfig::BOOT_ISO && disc_title);
|
||||||
}
|
}
|
||||||
|
|
||||||
IPCCommandResult ES::GetTicketViewCount(const IOCtlVRequest& request)
|
IPCCommandResult ES::GetTicketViewCount(const IOCtlVRequest& request)
|
||||||
|
Loading…
Reference in New Issue
Block a user