Merge pull request #8902 from JosJuice/android-convert

Android: Add disc image conversion
This commit is contained in:
JMC47
2020-09-23 12:27:43 -04:00
committed by GitHub
37 changed files with 1366 additions and 140 deletions

View File

@ -96,6 +96,10 @@
</intent-filter>
</activity>
<activity
android:name=".activities.ConvertActivity"
android:theme="@style/DolphinBase" />
<service android:name=".utils.DirectoryInitialization"/>
<service android:name=".services.GameFileCacheService"/>
<service

View File

@ -12,6 +12,7 @@ import android.view.Surface;
import androidx.appcompat.app.AlertDialog;
import org.dolphinemu.dolphinemu.activities.EmulationActivity;
import org.dolphinemu.dolphinemu.utils.CompressCallback;
import org.dolphinemu.dolphinemu.utils.Log;
import org.dolphinemu.dolphinemu.utils.Rumble;
@ -429,6 +430,10 @@ public final class NativeLibrary
public static native boolean InstallWAD(String file);
public static native boolean ConvertDiscImage(String inPath, String outPath, int platform,
int format, int blockSize, int compression, int compressionLevel, boolean scrub,
CompressCallback callback);
public static native String FormatSize(long bytes, int decimals);
public static native void SetObscuredPixelsLeft(int width);

View File

@ -0,0 +1,40 @@
package org.dolphinemu.dolphinemu.activities;
import android.content.Context;
import android.content.Intent;
import android.os.Bundle;
import org.dolphinemu.dolphinemu.R;
import org.dolphinemu.dolphinemu.fragments.ConvertFragment;
import androidx.appcompat.app.AppCompatActivity;
public class ConvertActivity extends AppCompatActivity
{
private static final String ARG_GAME_PATH = "game_path";
public static void launch(Context context, String gamePath)
{
Intent launcher = new Intent(context, ConvertActivity.class);
launcher.putExtra(ARG_GAME_PATH, gamePath);
context.startActivity(launcher);
}
@Override
protected void onCreate(Bundle savedInstanceState)
{
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_convert);
String path = getIntent().getStringExtra(ARG_GAME_PATH);
ConvertFragment fragment = (ConvertFragment) getSupportFragmentManager()
.findFragmentById(R.id.fragment_convert);
if (fragment == null)
{
fragment = ConvertFragment.newInstance(path);
getSupportFragmentManager().beginTransaction().add(R.id.fragment_convert, fragment).commit();
}
}
}

View File

@ -156,9 +156,7 @@ public final class GameAdapter extends RecyclerView.Adapter<GameViewHolder> impl
return true;
}
GamePropertiesDialog fragment = GamePropertiesDialog.newInstance(holder.gameFile.getPath(),
gameId, holder.gameFile.getRevision(), holder.gameFile.getPlatform());
GamePropertiesDialog fragment = GamePropertiesDialog.newInstance(holder.gameFile);
((FragmentActivity) view.getContext()).getSupportFragmentManager().beginTransaction()
.add(fragment, GamePropertiesDialog.TAG).commit();

View File

@ -100,9 +100,7 @@ public final class GameRowPresenter extends Presenter
return true;
}
GamePropertiesDialog fragment = GamePropertiesDialog.newInstance(holder.gameFile.getPath(),
gameId, holder.gameFile.getRevision(), holder.gameFile.getPlatform());
GamePropertiesDialog fragment = GamePropertiesDialog.newInstance(holder.gameFile);
((FragmentActivity) view.getContext()).getSupportFragmentManager().beginTransaction()
.add(fragment, GamePropertiesDialog.TAG).commit();

View File

@ -9,11 +9,14 @@ import androidx.appcompat.app.AlertDialog;
import androidx.fragment.app.DialogFragment;
import org.dolphinemu.dolphinemu.R;
import org.dolphinemu.dolphinemu.activities.ConvertActivity;
import org.dolphinemu.dolphinemu.features.settings.model.Settings;
import org.dolphinemu.dolphinemu.features.settings.model.StringSetting;
import org.dolphinemu.dolphinemu.features.settings.ui.MenuTag;
import org.dolphinemu.dolphinemu.features.settings.ui.SettingsActivity;
import org.dolphinemu.dolphinemu.model.GameFile;
import org.dolphinemu.dolphinemu.ui.platform.Platform;
import org.dolphinemu.dolphinemu.utils.AlertDialogItemsBuilder;
import org.dolphinemu.dolphinemu.utils.DirectoryInitialization;
import org.dolphinemu.dolphinemu.utils.Log;
@ -22,21 +25,22 @@ import java.io.File;
public class GamePropertiesDialog extends DialogFragment
{
public static final String TAG = "GamePropertiesDialog";
public static final String ARG_PATH = "path";
public static final String ARG_GAMEID = "game_id";
private static final String ARG_PATH = "path";
private static final String ARG_GAMEID = "game_id";
public static final String ARG_REVISION = "revision";
public static final String ARG_PLATFORM = "platform";
private static final String ARG_PLATFORM = "platform";
private static final String ARG_SHOULD_ALLOW_CONVERSION = "should_allow_conversion";
public static GamePropertiesDialog newInstance(String path, String gameId, int revision,
int platform)
public static GamePropertiesDialog newInstance(GameFile gameFile)
{
GamePropertiesDialog fragment = new GamePropertiesDialog();
Bundle arguments = new Bundle();
arguments.putString(ARG_PATH, path);
arguments.putString(ARG_GAMEID, gameId);
arguments.putInt(ARG_REVISION, revision);
arguments.putInt(ARG_PLATFORM, platform);
arguments.putString(ARG_PATH, gameFile.getPath());
arguments.putString(ARG_GAMEID, gameFile.getGameId());
arguments.putInt(ARG_REVISION, gameFile.getRevision());
arguments.putInt(ARG_PLATFORM, gameFile.getPlatform());
arguments.putBoolean(ARG_SHOULD_ALLOW_CONVERSION, gameFile.shouldAllowConversion());
fragment.setArguments(arguments);
return fragment;
@ -46,59 +50,60 @@ public class GamePropertiesDialog extends DialogFragment
@Override
public Dialog onCreateDialog(Bundle savedInstanceState)
{
AlertDialog.Builder builder = new AlertDialog.Builder(requireContext(),
R.style.DolphinDialogBase);
String path = requireArguments().getString(ARG_PATH);
String gameId = requireArguments().getString(ARG_GAMEID);
int revision = requireArguments().getInt(ARG_REVISION);
int platform = requireArguments().getInt(ARG_PLATFORM);
boolean shouldAllowConversion = requireArguments().getBoolean(ARG_SHOULD_ALLOW_CONVERSION);
AlertDialogItemsBuilder itemsBuilder = new AlertDialogItemsBuilder(requireContext());
itemsBuilder.add(R.string.properties_details, (dialog, i) ->
GameDetailsDialog.newInstance(path).show(requireActivity()
.getSupportFragmentManager(), "game_details"));
if (shouldAllowConversion)
{
itemsBuilder.add(R.string.properties_convert, (dialog, i) ->
ConvertActivity.launch(getContext(), path));
}
itemsBuilder.add(R.string.properties_set_default_iso, (dialog, i) ->
{
try (Settings settings = new Settings())
{
settings.loadSettings(null);
StringSetting.MAIN_DEFAULT_ISO.setString(settings, path);
settings.saveSettings(null, getContext());
}
});
itemsBuilder.add(R.string.properties_core_settings, (dialog, i) ->
SettingsActivity.launch(getContext(), MenuTag.CONFIG, gameId, revision));
itemsBuilder.add(R.string.properties_gfx_settings, (dialog, i) ->
SettingsActivity.launch(getContext(), MenuTag.GRAPHICS, gameId, revision));
itemsBuilder.add(R.string.properties_gc_controller, (dialog, i) ->
SettingsActivity.launch(getContext(), MenuTag.GCPAD_TYPE, gameId, revision));
if (platform != Platform.GAMECUBE.toInt())
{
itemsBuilder.add(R.string.properties_wii_controller, (dialog, i) ->
SettingsActivity.launch(getActivity(), MenuTag.WIIMOTE, gameId, revision));
}
itemsBuilder.add(R.string.properties_clear_game_settings, (dialog, i) ->
clearGameSettings(gameId));
AlertDialog.Builder builder = new AlertDialog.Builder(requireContext(),
R.style.DolphinDialogBase);
itemsBuilder.applyToBuilder(builder);
builder.setTitle(requireContext()
.getString(R.string.preferences_game_properties) + ": " + gameId)
.setItems(platform == Platform.GAMECUBE.toInt() ?
R.array.gameSettingsMenusGC :
R.array.gameSettingsMenusWii, (dialog, which) ->
{
switch (which)
{
case 0:
GameDetailsDialog.newInstance(path).show((requireActivity())
.getSupportFragmentManager(), "game_details");
break;
case 1:
try (Settings settings = new Settings())
{
settings.loadSettings(null);
StringSetting.MAIN_DEFAULT_ISO.setString(settings, path);
settings.saveSettings(null, getContext());
}
break;
case 2:
SettingsActivity.launch(getContext(), MenuTag.CONFIG, gameId, revision);
break;
case 3:
SettingsActivity.launch(getContext(), MenuTag.GRAPHICS, gameId, revision);
break;
case 4:
SettingsActivity.launch(getContext(), MenuTag.GCPAD_TYPE, gameId, revision);
break;
case 5:
// Clear option for GC, Wii controls for else
if (platform == Platform.GAMECUBE.toInt())
clearGameSettings(gameId);
else
SettingsActivity.launch(getActivity(), MenuTag.WIIMOTE, gameId, revision);
break;
case 6:
clearGameSettings(gameId);
break;
}
});
.getString(R.string.preferences_game_properties) + ": " + gameId);
return builder.create();
}
private void clearGameSettings(String gameId)
{
String gameSettingsPath =

View File

@ -0,0 +1,487 @@
package org.dolphinemu.dolphinemu.fragments;
import android.app.Activity;
import android.app.ProgressDialog;
import android.content.Context;
import android.content.Intent;
import android.os.Build;
import android.os.Bundle;
import android.provider.DocumentsContract;
import android.view.LayoutInflater;
import android.view.View;
import android.view.ViewGroup;
import android.widget.AdapterView;
import android.widget.ArrayAdapter;
import android.widget.CheckBox;
import android.widget.Spinner;
import org.dolphinemu.dolphinemu.NativeLibrary;
import org.dolphinemu.dolphinemu.R;
import org.dolphinemu.dolphinemu.model.GameFile;
import org.dolphinemu.dolphinemu.services.GameFileCacheService;
import org.dolphinemu.dolphinemu.ui.platform.Platform;
import java.io.File;
import java.util.ArrayList;
import androidx.annotation.NonNull;
import androidx.appcompat.app.AlertDialog;
import androidx.fragment.app.Fragment;
public class ConvertFragment extends Fragment implements View.OnClickListener
{
private static class SpinnerValue implements AdapterView.OnItemSelectedListener
{
private int mValuesId = -1;
private int mCurrentPosition = -1;
private ArrayList<Runnable> mCallbacks = new ArrayList<>();
@Override
public void onItemSelected(AdapterView<?> adapterView, View view, int position, long id)
{
if (mCurrentPosition != position)
setPosition(position);
}
@Override
public void onNothingSelected(AdapterView<?> adapterView)
{
mCurrentPosition = -1;
}
int getPosition()
{
return mCurrentPosition;
}
void setPosition(int position)
{
mCurrentPosition = position;
for (Runnable callback : mCallbacks)
callback.run();
}
void populate(int valuesId)
{
mValuesId = valuesId;
}
boolean hasValues()
{
return mValuesId != -1;
}
int getValue(Context context)
{
return context.getResources().getIntArray(mValuesId)[mCurrentPosition];
}
int getValueOr(Context context, int defaultValue)
{
return hasValues() ? getValue(context) : defaultValue;
}
void addCallback(Runnable callback)
{
mCallbacks.add(callback);
}
}
private static final String ARG_GAME_PATH = "game_path";
private static final String KEY_FORMAT = "convert_format";
private static final String KEY_BLOCK_SIZE = "convert_block_size";
private static final String KEY_COMPRESSION = "convert_compression";
private static final String KEY_COMPRESSION_LEVEL = "convert_compression_level";
private static final String KEY_REMOVE_JUNK_DATA = "remove_junk_data";
private static final int REQUEST_CODE_SAVE_FILE = 0;
private static final int BLOB_TYPE_PLAIN = 0;
private static final int BLOB_TYPE_GCZ = 3;
private static final int BLOB_TYPE_WIA = 7;
private static final int BLOB_TYPE_RVZ = 8;
private static final int COMPRESSION_NONE = 0;
private static final int COMPRESSION_PURGE = 1;
private static final int COMPRESSION_BZIP2 = 2;
private static final int COMPRESSION_LZMA = 3;
private static final int COMPRESSION_LZMA2 = 4;
private static final int COMPRESSION_ZSTD = 5;
private SpinnerValue mFormat = new SpinnerValue();
private SpinnerValue mBlockSize = new SpinnerValue();
private SpinnerValue mCompression = new SpinnerValue();
private SpinnerValue mCompressionLevel = new SpinnerValue();
private GameFile gameFile;
private volatile boolean mCanceled;
private volatile Thread mThread = null;
public static ConvertFragment newInstance(String gamePath)
{
Bundle args = new Bundle();
args.putString(ARG_GAME_PATH, gamePath);
ConvertFragment fragment = new ConvertFragment();
fragment.setArguments(args);
return fragment;
}
@Override
public void onCreate(Bundle savedInstanceState)
{
super.onCreate(savedInstanceState);
gameFile = GameFileCacheService.addOrGet(requireArguments().getString(ARG_GAME_PATH));
}
@Override
public View onCreateView(LayoutInflater inflater, ViewGroup container,
Bundle savedInstanceState)
{
return inflater.inflate(R.layout.fragment_convert, container, false);
}
@Override
public void onViewCreated(@NonNull View view, Bundle savedInstanceState)
{
populateFormats();
populateBlockSize();
populateCompression();
populateCompressionLevel();
populateRemoveJunkData();
mFormat.addCallback(this::populateBlockSize);
mFormat.addCallback(this::populateCompression);
mCompression.addCallback(this::populateCompressionLevel);
mFormat.addCallback(this::populateRemoveJunkData);
view.findViewById(R.id.button_convert).setOnClickListener(this);
if (savedInstanceState != null)
{
setSpinnerSelection(R.id.spinner_format, mFormat, savedInstanceState.getInt(KEY_FORMAT));
setSpinnerSelection(R.id.spinner_block_size, mBlockSize,
savedInstanceState.getInt(KEY_BLOCK_SIZE));
setSpinnerSelection(R.id.spinner_compression, mCompression,
savedInstanceState.getInt(KEY_COMPRESSION));
setSpinnerSelection(R.id.spinner_compression_level, mCompressionLevel,
savedInstanceState.getInt(KEY_COMPRESSION_LEVEL));
CheckBox removeJunkData = requireView().findViewById(R.id.checkbox_remove_junk_data);
removeJunkData.setChecked(savedInstanceState.getBoolean(KEY_REMOVE_JUNK_DATA));
}
}
@Override
public void onSaveInstanceState(@NonNull Bundle outState)
{
outState.putInt(KEY_FORMAT, mFormat.getPosition());
outState.putInt(KEY_BLOCK_SIZE, mBlockSize.getPosition());
outState.putInt(KEY_COMPRESSION, mCompression.getPosition());
outState.putInt(KEY_COMPRESSION_LEVEL, mCompressionLevel.getPosition());
CheckBox removeJunkData = requireView().findViewById(R.id.checkbox_remove_junk_data);
outState.putBoolean(KEY_REMOVE_JUNK_DATA, removeJunkData.isChecked());
}
private void setSpinnerSelection(int id, SpinnerValue valueWrapper, int i)
{
((Spinner) requireView().findViewById(id)).setSelection(i);
valueWrapper.setPosition(i);
}
@Override
public void onStop()
{
super.onStop();
mCanceled = true;
joinThread();
}
private Spinner populateSpinner(int spinnerId, int entriesId, int valuesId,
SpinnerValue valueWrapper)
{
Spinner spinner = requireView().findViewById(spinnerId);
ArrayAdapter<CharSequence> adapter = ArrayAdapter.createFromResource(requireContext(),
entriesId, android.R.layout.simple_spinner_item);
adapter.setDropDownViewResource(android.R.layout.simple_spinner_dropdown_item);
spinner.setAdapter(adapter);
spinner.setEnabled(spinner.getCount() > 1);
valueWrapper.populate(valuesId);
valueWrapper.setPosition(spinner.getSelectedItemPosition());
spinner.setOnItemSelectedListener(valueWrapper);
return spinner;
}
private Spinner clearSpinner(int spinnerId, SpinnerValue valueWrapper)
{
Spinner spinner = requireView().findViewById(spinnerId);
spinner.setAdapter(null);
spinner.setEnabled(false);
valueWrapper.populate(-1);
valueWrapper.setPosition(-1);
spinner.setOnItemSelectedListener(valueWrapper);
return spinner;
}
private void populateFormats()
{
Spinner spinner = populateSpinner(R.id.spinner_format, R.array.convertFormatEntries,
R.array.convertFormatValues, mFormat);
if (gameFile.getBlobType() == BLOB_TYPE_PLAIN)
spinner.setSelection(spinner.getCount() - 1);
}
private void populateBlockSize()
{
switch (mFormat.getValue(requireContext()))
{
case BLOB_TYPE_GCZ:
// In the equivalent DolphinQt code, we have some logic for avoiding block sizes that can
// trigger bugs in Dolphin versions older than 5.0-11893, but it was too annoying to port.
// TODO: Port it?
populateSpinner(R.id.spinner_block_size, R.array.convertBlockSizeGczEntries,
R.array.convertBlockSizeGczValues, mBlockSize);
break;
case BLOB_TYPE_WIA:
populateSpinner(R.id.spinner_block_size, R.array.convertBlockSizeWiaEntries,
R.array.convertBlockSizeWiaValues, mBlockSize);
break;
case BLOB_TYPE_RVZ:
populateSpinner(R.id.spinner_block_size, R.array.convertBlockSizeRvzEntries,
R.array.convertBlockSizeRvzValues, mBlockSize).setSelection(2);
break;
default:
clearSpinner(R.id.spinner_block_size, mBlockSize);
}
}
private void populateCompression()
{
switch (mFormat.getValue(requireContext()))
{
case BLOB_TYPE_GCZ:
populateSpinner(R.id.spinner_compression, R.array.convertCompressionGczEntries,
R.array.convertCompressionGczValues, mCompression);
break;
case BLOB_TYPE_WIA:
populateSpinner(R.id.spinner_compression, R.array.convertCompressionWiaEntries,
R.array.convertCompressionWiaValues, mCompression);
break;
case BLOB_TYPE_RVZ:
populateSpinner(R.id.spinner_compression, R.array.convertCompressionRvzEntries,
R.array.convertCompressionRvzValues, mCompression).setSelection(4);
break;
default:
clearSpinner(R.id.spinner_compression, mCompression);
}
}
private void populateCompressionLevel()
{
switch (mCompression.getValueOr(requireContext(), COMPRESSION_NONE))
{
case COMPRESSION_BZIP2:
case COMPRESSION_LZMA:
case COMPRESSION_LZMA2:
populateSpinner(R.id.spinner_compression_level, R.array.convertCompressionLevelEntries,
R.array.convertCompressionLevelValues, mCompressionLevel).setSelection(4);
break;
case COMPRESSION_ZSTD:
// TODO: Query DiscIO for the supported compression levels, like we do in DolphinQt?
populateSpinner(R.id.spinner_compression_level, R.array.convertCompressionLevelZstdEntries,
R.array.convertCompressionLevelZstdValues, mCompressionLevel).setSelection(4);
break;
default:
clearSpinner(R.id.spinner_compression_level, mCompressionLevel);
}
}
private void populateRemoveJunkData()
{
boolean scrubbingAllowed = mFormat.getValue(requireContext()) != BLOB_TYPE_RVZ &&
!gameFile.isDatelDisc();
CheckBox removeJunkData = requireView().findViewById(R.id.checkbox_remove_junk_data);
removeJunkData.setEnabled(scrubbingAllowed);
if (!scrubbingAllowed)
removeJunkData.setChecked(false);
}
private boolean getRemoveJunkData()
{
CheckBox checkBoxScrub = requireView().findViewById(R.id.checkbox_remove_junk_data);
return checkBoxScrub.isChecked();
}
@Override
public void onClick(View view)
{
Context context = requireContext();
boolean scrub = getRemoveJunkData();
int format = mFormat.getValue(context);
boolean iso_warning = scrub && format == BLOB_TYPE_PLAIN;
boolean gcz_warning = !scrub && format == BLOB_TYPE_GCZ && !gameFile.isDatelDisc() &&
gameFile.getPlatform() == Platform.WII.toInt();
if (iso_warning || gcz_warning)
{
AlertDialog.Builder builder = new AlertDialog.Builder(context, R.style.DolphinDialogBase);
builder.setMessage(iso_warning ? R.string.convert_warning_iso : R.string.convert_warning_gcz)
.setPositiveButton(R.string.yes, (dialog, i) ->
{
dialog.dismiss();
showSavePrompt();
})
.setNegativeButton(R.string.no, (dialog, i) -> dialog.dismiss());
AlertDialog alert = builder.create();
alert.show();
}
else
{
showSavePrompt();
}
}
private void showSavePrompt()
{
String originalPath = gameFile.getPath();
StringBuilder path = new StringBuilder(new File(originalPath).getName());
int dotIndex = path.lastIndexOf(".");
if (dotIndex != -1)
path.setLength(dotIndex);
switch (mFormat.getValue(requireContext()))
{
case BLOB_TYPE_PLAIN:
path.append(".iso");
break;
case BLOB_TYPE_GCZ:
path.append(".gcz");
break;
case BLOB_TYPE_WIA:
path.append(".wia");
break;
case BLOB_TYPE_RVZ:
path.append(".rvz");
break;
}
Intent intent = new Intent(Intent.ACTION_CREATE_DOCUMENT);
intent.addCategory(Intent.CATEGORY_OPENABLE);
intent.setType("application/octet-stream");
intent.putExtra(Intent.EXTRA_TITLE, path.toString());
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.O)
intent.putExtra(DocumentsContract.EXTRA_INITIAL_URI, originalPath);
startActivityForResult(intent, REQUEST_CODE_SAVE_FILE);
}
@Override
public void onActivityResult(int requestCode, int resultCode, Intent data)
{
if (requestCode == REQUEST_CODE_SAVE_FILE && resultCode == Activity.RESULT_OK)
{
convert(data.getData().toString());
}
}
private void convert(String outPath)
{
final int PROGRESS_RESOLUTION = 1000;
Context context = requireContext();
joinThread();
mCanceled = false;
// For some reason, setting R.style.DolphinDialogBase as the theme here gives us white text
// on a white background when the device is set to dark mode, so let's not set a theme.
ProgressDialog progressDialog = new ProgressDialog(context);
progressDialog.setTitle(R.string.convert_converting);
progressDialog.setIndeterminate(false);
progressDialog.setProgressStyle(ProgressDialog.STYLE_HORIZONTAL);
progressDialog.setMax(PROGRESS_RESOLUTION);
progressDialog.setCancelable(true);
progressDialog.setOnCancelListener((dialog) -> mCanceled = true);
progressDialog.show();
mThread = new Thread(() ->
{
boolean success = NativeLibrary.ConvertDiscImage(gameFile.getPath(), outPath,
gameFile.getPlatform(), mFormat.getValue(context), mBlockSize.getValueOr(context, 0),
mCompression.getValueOr(context, 0), mCompressionLevel.getValueOr(context, 0),
getRemoveJunkData(), (text, completion) ->
{
requireActivity().runOnUiThread(() ->
{
progressDialog.setMessage(text);
progressDialog.setProgress((int) (completion * PROGRESS_RESOLUTION));
});
return !mCanceled;
});
if (!mCanceled)
{
requireActivity().runOnUiThread(() ->
{
progressDialog.dismiss();
AlertDialog.Builder builder = new AlertDialog.Builder(context, R.style.DolphinDialogBase);
if (success)
{
builder.setMessage(R.string.convert_success_message)
.setCancelable(false)
.setPositiveButton(R.string.ok, (dialog, i) ->
{
dialog.dismiss();
requireActivity().finish();
});
}
else
{
builder.setMessage(R.string.convert_failure_message)
.setPositiveButton(R.string.ok, (dialog, i) -> dialog.dismiss());
}
AlertDialog alert = builder.create();
alert.show();
});
}
});
mThread.start();
}
private void joinThread()
{
if (mThread != null)
{
try
{
mThread.join();
}
catch (InterruptedException ignored)
{
}
}
}
}

View File

@ -38,6 +38,8 @@ public class GameFile
public native int getRevision();
public native int getBlobType();
public native String getBlobTypeString();
public native long getBlockSize();
@ -46,8 +48,12 @@ public class GameFile
public native boolean shouldShowFileFormatDetails();
public native boolean shouldAllowConversion();
public native long getFileSize();
public native boolean isDatelDisc();
public native int[] getBanner();
public native int getBannerWidth();

View File

@ -0,0 +1,40 @@
package org.dolphinemu.dolphinemu.utils;
import androidx.appcompat.app.AlertDialog;
import android.content.Context;
import android.content.DialogInterface.OnClickListener;
import java.util.ArrayList;
public class AlertDialogItemsBuilder
{
private Context mContext;
private ArrayList<CharSequence> mLabels = new ArrayList<>();
private ArrayList<OnClickListener> mListeners = new ArrayList<>();
public AlertDialogItemsBuilder(Context context)
{
mContext = context;
}
public void add(int stringId, OnClickListener listener)
{
mLabels.add(mContext.getResources().getString(stringId));
mListeners.add(listener);
}
public void add(CharSequence label, OnClickListener listener)
{
mLabels.add(label);
mListeners.add(listener);
}
public void applyToBuilder(AlertDialog.Builder builder)
{
CharSequence[] labels = new CharSequence[mLabels.size()];
labels = mLabels.toArray(labels);
builder.setItems(labels, (dialog, i) -> mListeners.get(i).onClick(dialog, i));
}
}

View File

@ -0,0 +1,6 @@
package org.dolphinemu.dolphinemu.utils;
public interface CompressCallback
{
boolean run(String text, float completion);
}

View File

@ -0,0 +1,39 @@
package org.dolphinemu.dolphinemu.utils;
import android.content.ContentResolver;
import android.net.Uri;
import android.provider.DocumentsContract;
import org.dolphinemu.dolphinemu.DolphinApplication;
import java.io.FileNotFoundException;
public class ContentHandler
{
public static int openFd(String uri, String mode)
{
try
{
return DolphinApplication.getAppContext().getContentResolver()
.openFileDescriptor(Uri.parse(uri), mode).detachFd();
}
catch (FileNotFoundException | NullPointerException e)
{
return -1;
}
}
public static boolean delete(String uri)
{
try
{
ContentResolver resolver = DolphinApplication.getAppContext().getContentResolver();
return DocumentsContract.deleteDocument(resolver, Uri.parse(uri));
}
catch (FileNotFoundException e)
{
// Return true because we care about the file not being there, not the actual delete.
return true;
}
}
}

View File

@ -0,0 +1,50 @@
<?xml version="1.0" encoding="utf-8"?>
<ScrollView xmlns:android="http://schemas.android.com/apk/res/android"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:fillViewport="true"
xmlns:app="http://schemas.android.com/apk/res-auto">
<androidx.constraintlayout.widget.ConstraintLayout
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:padding="16dp">
<TextView
android:id="@+id/label_format_info"
android:layout_width="0dp"
android:layout_height="wrap_content"
android:text="@string/convert_format_info"
app:layout_constraintWidth_max="400dp"
app:layout_constraintHorizontal_bias="1.0"
app:layout_constraintTop_toTopOf="parent"
app:layout_constraintBottom_toBottomOf="parent"
app:layout_constraintStart_toStartOf="parent"
app:layout_constraintEnd_toStartOf="@id/divider" />
<View
android:id="@+id/divider"
android:layout_width="1dp"
android:layout_height="0dp"
android:background="#1F000000"
android:layout_marginStart="24dp"
app:layout_constraintTop_toTopOf="parent"
app:layout_constraintBottom_toBottomOf="parent"
app:layout_constraintStart_toEndOf="@id/label_format_info"
app:layout_constraintEnd_toStartOf="@id/fragment_convert" />
<FrameLayout
android:id="@+id/fragment_convert"
android:layout_width="0dp"
android:layout_height="wrap_content"
android:layout_marginStart="24dp"
app:layout_constraintWidth_max="400dp"
app:layout_constraintHorizontal_bias="0.0"
app:layout_constraintTop_toTopOf="parent"
app:layout_constraintBottom_toBottomOf="parent"
app:layout_constraintStart_toEndOf="@id/divider"
app:layout_constraintEnd_toEndOf="parent" />
</androidx.constraintlayout.widget.ConstraintLayout>
</ScrollView>

View File

@ -0,0 +1,48 @@
<?xml version="1.0" encoding="utf-8"?>
<ScrollView xmlns:android="http://schemas.android.com/apk/res/android"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:fillViewport="true"
xmlns:app="http://schemas.android.com/apk/res-auto">
<androidx.constraintlayout.widget.ConstraintLayout
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:padding="16dp">
<FrameLayout
android:id="@+id/fragment_convert"
android:layout_width="0dp"
android:layout_height="wrap_content"
app:layout_constraintWidth_max="400dp"
app:layout_constraintStart_toStartOf="parent"
app:layout_constraintEnd_toEndOf="parent"
app:layout_constraintTop_toTopOf="parent"
app:layout_constraintBottom_toTopOf="@id/divider" />
<View
android:id="@+id/divider"
android:layout_width="0dp"
android:layout_height="1dp"
android:background="#1F000000"
android:layout_marginTop="24dp"
app:layout_constraintStart_toStartOf="parent"
app:layout_constraintEnd_toEndOf="parent"
app:layout_constraintTop_toBottomOf="@id/fragment_convert"
app:layout_constraintBottom_toTopOf="@id/label_format_info" />
<TextView
android:id="@+id/label_format_info"
android:layout_width="0dp"
android:layout_height="wrap_content"
android:layout_marginTop="24dp"
android:text="@string/convert_format_info"
app:layout_constraintWidth_max="400dp"
app:layout_constraintStart_toStartOf="parent"
app:layout_constraintEnd_toEndOf="parent"
app:layout_constraintTop_toBottomOf="@id/divider"
app:layout_constraintBottom_toBottomOf="parent" />
</androidx.constraintlayout.widget.ConstraintLayout>
</ScrollView>

View File

@ -0,0 +1,123 @@
<?xml version="1.0" encoding="utf-8"?>
<androidx.constraintlayout.widget.ConstraintLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:layout_width="match_parent"
android:layout_height="match_parent"
xmlns:app="http://schemas.android.com/apk/res-auto">
<TextView
android:id="@+id/label_format"
android:layout_width="wrap_content"
android:layout_height="0dp"
android:text="@string/convert_format"
app:layout_constraintTop_toTopOf="@id/spinner_format"
app:layout_constraintBottom_toBottomOf="@id/spinner_format"
app:layout_constraintStart_toStartOf="parent" />
<TextView
android:id="@+id/label_block_size"
android:layout_width="wrap_content"
android:layout_height="0dp"
android:text="@string/convert_block_size"
app:layout_constraintTop_toTopOf="@id/spinner_block_size"
app:layout_constraintBottom_toBottomOf="@id/spinner_block_size"
app:layout_constraintStart_toStartOf="parent" />
<TextView
android:id="@+id/label_compression"
android:layout_width="wrap_content"
android:layout_height="0dp"
android:text="@string/convert_compression"
app:layout_constraintTop_toTopOf="@id/spinner_compression"
app:layout_constraintBottom_toBottomOf="@id/spinner_compression"
app:layout_constraintStart_toStartOf="parent" />
<TextView
android:id="@+id/label_compression_level"
android:layout_width="wrap_content"
android:layout_height="0dp"
android:text="@string/convert_compression_level"
app:layout_constraintTop_toTopOf="@id/spinner_compression_level"
app:layout_constraintBottom_toBottomOf="@id/spinner_compression_level"
app:layout_constraintStart_toStartOf="parent" />
<TextView
android:id="@+id/label_remove_junk_data"
android:layout_width="wrap_content"
android:layout_height="0dp"
android:text="@string/convert_remove_junk_data"
app:layout_constraintTop_toTopOf="@id/checkbox_remove_junk_data"
app:layout_constraintBottom_toBottomOf="@id/checkbox_remove_junk_data"
app:layout_constraintStart_toStartOf="parent" />
<androidx.constraintlayout.widget.Barrier
android:id="@+id/label_barrier"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
app:barrierDirection="end"
app:constraint_referenced_ids="label_format,label_block_size,label_compression,label_compression_level" />
<Spinner
android:id="@+id/spinner_format"
android:layout_width="0dp"
android:layout_height="wrap_content"
android:layout_marginStart="16dp"
android:layout_marginTop="16dp"
app:layout_constraintStart_toEndOf="@id/label_barrier"
app:layout_constraintEnd_toEndOf="parent"
app:layout_constraintTop_toTopOf="parent" />
<Spinner
android:id="@+id/spinner_block_size"
android:layout_width="0dp"
android:layout_height="wrap_content"
android:layout_marginStart="16dp"
android:layout_marginTop="16dp"
android:gravity="end"
app:layout_constraintStart_toEndOf="@id/label_barrier"
app:layout_constraintEnd_toEndOf="parent"
app:layout_constraintTop_toBottomOf="@id/spinner_format" />
<Spinner
android:id="@+id/spinner_compression"
android:layout_width="0dp"
android:layout_height="wrap_content"
android:layout_marginStart="16dp"
android:layout_marginTop="16dp"
android:gravity="end"
app:layout_constraintStart_toEndOf="@id/label_barrier"
app:layout_constraintEnd_toEndOf="parent"
app:layout_constraintTop_toBottomOf="@id/spinner_block_size" />
<Spinner
android:id="@+id/spinner_compression_level"
android:layout_width="0dp"
android:layout_height="wrap_content"
android:layout_marginStart="16dp"
android:layout_marginTop="16dp"
android:gravity="end"
app:layout_constraintStart_toEndOf="@id/label_barrier"
app:layout_constraintEnd_toEndOf="parent"
app:layout_constraintTop_toBottomOf="@id/spinner_compression" />
<CheckBox
android:id="@+id/checkbox_remove_junk_data"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_marginStart="16dp"
android:layout_marginEnd="8dp"
android:layout_marginTop="16dp"
app:layout_constraintHorizontal_bias="1.0"
app:layout_constraintStart_toEndOf="@id/label_remove_junk_data"
app:layout_constraintEnd_toEndOf="parent"
app:layout_constraintTop_toBottomOf="@id/spinner_compression_level" />
<Button
android:id="@+id/button_convert"
android:layout_width="0dp"
android:layout_height="wrap_content"
android:text="@string/convert_convert"
app:layout_constraintStart_toStartOf="parent"
app:layout_constraintEnd_toEndOf="parent"
app:layout_constraintTop_toBottomOf="@id/checkbox_remove_junk_data" />
</androidx.constraintlayout.widget.ConstraintLayout>

View File

@ -433,24 +433,6 @@
<item>Classic A</item>
</string-array>
<string-array name="gameSettingsMenusGC">
<item>Details</item>
<item>Set as Default ISO</item>
<item>Core Settings</item>
<item>GFX Settings</item>
<item>GameCube Controller Settings</item>
<item>Clear Game Settings</item>
</string-array>
<string-array name="gameSettingsMenusWii">
<item>Details</item>
<item>Set as Default ISO</item>
<item>Core Settings</item>
<item>GFX Settings</item>
<item>GameCube Controller Settings</item>
<item>Wii Controller Settings</item>
<item>Clear Game Settings</item>
</string-array>
<string-array name="orientationEntries">
<item>Landscape</item>
<item>Portrait</item>
@ -467,4 +449,147 @@
<item>Use Device Sensors (Without Pointer Emulation)</item>
<item>Don\'t Use Device Sensors</item>
</string-array>
<string-array name="convertFormatEntries" translatable="false">
<item>ISO</item>
<item>GCZ</item>
<item>WIA</item>
<item>RVZ</item>
</string-array>
<integer-array name="convertFormatValues">
<item>0</item>
<item>3</item>
<item>7</item>
<item>8</item>
</integer-array>
<string-array name="convertBlockSizeGczEntries">
<item>32 KiB</item>
</string-array>
<integer-array name="convertBlockSizeGczValues">
<item>32768</item>
</integer-array>
<string-array name="convertBlockSizeWiaEntries">
<item>2 MiB</item>
</string-array>
<integer-array name="convertBlockSizeWiaValues">
<item>2097152</item>
</integer-array>
<string-array name="convertBlockSizeRvzEntries">
<item>32 KiB</item>
<item>64 KiB</item>
<item>128 KiB</item>
<item>256 KiB</item>
<item>512 KiB</item>
<item>1 MiB</item>
<item>2 MiB</item>
</string-array>
<integer-array name="convertBlockSizeRvzValues">
<item>32768</item>
<item>65536</item>
<item>131072</item>
<item>262144</item>
<item>524288</item>
<item>1048576</item>
<item>2097152</item>
</integer-array>
<string-array name="convertCompressionGczEntries" translatable="false">
<item>Deflate</item>
</string-array>
<integer-array name="convertCompressionGczValues">
<item>0</item>
</integer-array>
<string-array name="convertCompressionWiaEntries">
<item>No Compression</item>
<item>Purge</item>
<item>bzip2 (slow)</item>
<item>LZMA (slow)</item>
<item>LZMA2 (slow)</item>
</string-array>
<integer-array name="convertCompressionWiaValues">
<item>0</item>
<item>1</item>
<item>2</item>
<item>3</item>
<item>4</item>
</integer-array>
<string-array name="convertCompressionRvzEntries">
<item>No Compression</item>
<item>bzip2 (slow)</item>
<item>LZMA (slow)</item>
<item>LZMA2 (slow)</item>
<item>Zstandard (recommended)</item>
</string-array>
<integer-array name="convertCompressionRvzValues">
<item>0</item>
<item>2</item>
<item>3</item>
<item>4</item>
<item>5</item>
<item>6</item>
</integer-array>
<string-array name="convertCompressionLevelEntries">
<item>1</item>
<item>2</item>
<item>3</item>
<item>4</item>
<item>5</item>
<item>6</item>
<item>7</item>
<item>8</item>
<item>9</item>
</string-array>
<integer-array name="convertCompressionLevelValues">
<item>1</item>
<item>2</item>
<item>3</item>
<item>4</item>
<item>5</item>
<item>6</item>
<item>7</item>
<item>8</item>
<item>9</item>
</integer-array>
<string-array name="convertCompressionLevelZstdEntries">
<item>1</item>
<item>2</item>
<item>3</item>
<item>4</item>
<item>5</item>
<item>6</item>
<item>7</item>
<item>8</item>
<item>9</item>
<item>10</item>
<item>11</item>
<item>12</item>
<item>13</item>
<item>14</item>
<item>15</item>
<item>16</item>
<item>17</item>
<item>18</item>
<item>19</item>
<item>20</item>
<item>21</item>
<item>22</item>
</string-array>
<integer-array name="convertCompressionLevelZstdValues">
<item>1</item>
<item>2</item>
<item>3</item>
<item>4</item>
<item>5</item>
<item>6</item>
<item>7</item>
<item>8</item>
<item>9</item>
</integer-array>
</resources>

View File

@ -324,7 +324,15 @@
<string name="wad_install_success">Successfully installed this title to the NAND.</string>
<string name="wad_install_failure">Failed to install this title to the NAND.</string>
<!-- Preferences Screen -->
<!-- Game Properties Screen -->
<string name="properties_details">Details</string>
<string name="properties_convert">Convert File</string>
<string name="properties_set_default_iso">Set as Default ISO</string>
<string name="properties_core_settings">Core Settings</string>
<string name="properties_gfx_settings">GFX Settings</string>
<string name="properties_gc_controller">GameCube Controller Settings</string>
<string name="properties_wii_controller">Wii Controller Settings</string>
<string name="properties_clear_game_settings">Clear Game Settings</string>
<string name="preferences_save_exit">Save and Exit</string>
<string name="preferences_settings">Settings</string>
<string name="preferences_game_properties">Game Properties</string>
@ -341,6 +349,30 @@
<string name="game_details_block_size">Block Size</string>
<string name="game_details_no_compression">No Compression</string>
<!-- Convert Screen -->
<string name="convert_format">Format</string>
<string name="convert_block_size">Block Size</string>
<string name="convert_compression">Compression</string>
<string name="convert_compression_level">Compression Level</string>
<string name="convert_remove_junk_data">Remove Junk Data (Irreversible)</string>
<string name="convert_convert">Convert</string>
<string name="convert_converting">Converting</string>
<string name="convert_warning_iso">Removing junk data does not save any space when converting to ISO (unless you package the ISO file in a compressed file format such as ZIP afterwards). Do you want to continue anyway?</string>
<string name="convert_warning_gcz">Converting Wii disc images to GCZ without removing junk data does not save any noticeable amount of space compared to converting to ISO. Do you want to continue anyway?</string>
<string name="convert_success_message">The disc image was successfully converted.</string>
<string name="convert_failure_message">Dolphin failed to complete the requested action.</string>
<string name="convert_format_info">
ISO: A simple and robust format which is supported by many programs. It takes up more space
than any other format.
\n\nGCZ: A basic compressed format which is compatible with most versions of Dolphin and some
other programs. It can\'t efficiently compress junk data (unless removed) or encrypted Wii data.
\n\nWIA: An advanced compressed format which is compatible with Dolphin 5.0-12188 and later,
and a few other programs. It can efficiently compress encrypted Wii data, but not junk data
(unless removed).
\n\nRVZ: An advanced compressed format which is compatible with Dolphin 5.0-12188 and later.
It can efficiently compress both junk data and encrypted Wii data.
</string>
<!-- Emulation Menu -->
<string name="pause_emulation">Pause Emulation</string>
<string name="unpause_emulation">Unpause Emulation</string>