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https://github.com/dolphin-emu/dolphin.git
synced 2024-11-14 21:37:52 -07:00
Android: Move host thread lock to a separate file
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parent
c8559a7933
commit
5524042922
@ -10,6 +10,8 @@ add_library(main SHARED
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GameList/GameFile.cpp
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GameList/GameFile.h
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GameList/GameFileCache.cpp
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Host.cpp
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Host.h
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InfinityConfig.cpp
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Input/Control.cpp
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Input/Control.h
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8
Source/Android/jni/Host.cpp
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8
Source/Android/jni/Host.cpp
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@ -0,0 +1,8 @@
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// Copyright 2023 Dolphin Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include "jni/Host.h"
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#include <mutex>
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std::mutex HostThreadLock::s_host_identity_mutex;
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24
Source/Android/jni/Host.h
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24
Source/Android/jni/Host.h
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@ -0,0 +1,24 @@
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// Copyright 2023 Dolphin Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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#include <mutex>
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#include "Core/Core.h"
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// The Core only supports using a single Host thread.
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// If multiple threads want to call host functions then they need to queue
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// sequentially for access.
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struct HostThreadLock
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{
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static std::mutex s_host_identity_mutex;
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std::unique_lock<std::mutex> m_lock;
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explicit HostThreadLock() : m_lock(s_host_identity_mutex) { Core::DeclareAsHostThread(); }
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HostThreadLock(const HostThreadLock& other) = delete;
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HostThreadLock(HostThreadLock&& other) = delete;
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HostThreadLock& operator=(const HostThreadLock& other) = delete;
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HostThreadLock& operator=(HostThreadLock&& other) = delete;
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~HostThreadLock() { Core::UndeclareAsHostThread(); }
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};
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@ -63,6 +63,7 @@
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#include "jni/AndroidCommon/AndroidCommon.h"
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#include "jni/AndroidCommon/IDCache.h"
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#include "jni/Host.h"
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namespace
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{
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@ -70,25 +71,6 @@ constexpr char DOLPHIN_TAG[] = "DolphinEmuNative";
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ANativeWindow* s_surf;
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// The Core only supports using a single Host thread.
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// If multiple threads want to call host functions then they need to queue
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// sequentially for access.
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std::mutex s_host_identity_lock;
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template <typename T>
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struct HostThreadWrapper
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{
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T lock;
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explicit HostThreadWrapper(auto&&... args) : lock(std::forward<decltype(args)>(args)...)
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{
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Core::DeclareAsHostThread();
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}
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HostThreadWrapper(const HostThreadWrapper& other) = delete;
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HostThreadWrapper(HostThreadWrapper&& other) = delete;
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HostThreadWrapper& operator=(const HostThreadWrapper& other) = delete;
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HostThreadWrapper& operator=(HostThreadWrapper&& other) = delete;
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~HostThreadWrapper() { Core::UndeclareAsHostThread(); }
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};
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Common::Event s_update_main_frame_event;
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// This exists to prevent surfaces from being destroyed during the boot process,
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@ -263,19 +245,19 @@ extern "C" {
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JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_UnPauseEmulation(JNIEnv*,
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jclass)
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{
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HostThreadWrapper<std::lock_guard<std::mutex>> guard(s_host_identity_lock);
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HostThreadLock guard;
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Core::SetState(Core::State::Running);
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}
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JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_PauseEmulation(JNIEnv*, jclass)
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{
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HostThreadWrapper<std::lock_guard<std::mutex>> guard(s_host_identity_lock);
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HostThreadLock guard;
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Core::SetState(Core::State::Paused);
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}
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JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_StopEmulation(JNIEnv*, jclass)
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{
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HostThreadWrapper<std::lock_guard<std::mutex>> guard(s_host_identity_lock);
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HostThreadLock guard;
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Core::Stop();
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// Kick the waiting event
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@ -318,7 +300,7 @@ JNIEXPORT jstring JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_GetGitRev
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JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_SaveScreenShot(JNIEnv*, jclass)
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{
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HostThreadWrapper<std::lock_guard<std::mutex>> guard(s_host_identity_lock);
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HostThreadLock guard;
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Core::SaveScreenShot();
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}
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@ -332,7 +314,7 @@ JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_SaveState(JN
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jint slot,
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jboolean wait)
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{
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HostThreadWrapper<std::lock_guard<std::mutex>> guard(s_host_identity_lock);
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HostThreadLock guard;
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State::Save(slot, wait);
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}
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@ -340,21 +322,21 @@ JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_SaveStateAs(
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jstring path,
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jboolean wait)
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{
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HostThreadWrapper<std::lock_guard<std::mutex>> guard(s_host_identity_lock);
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HostThreadLock guard;
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State::SaveAs(GetJString(env, path), wait);
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}
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JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_LoadState(JNIEnv*, jclass,
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jint slot)
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{
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HostThreadWrapper<std::lock_guard<std::mutex>> guard(s_host_identity_lock);
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HostThreadLock guard;
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State::Load(slot);
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}
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JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_LoadStateAs(JNIEnv* env, jclass,
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jstring path)
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{
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HostThreadWrapper<std::lock_guard<std::mutex>> guard(s_host_identity_lock);
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HostThreadLock guard;
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State::LoadAs(GetJString(env, path));
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}
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@ -383,7 +365,7 @@ Java_org_dolphinemu_dolphinemu_utils_DirectoryInitialization_SetGpuDriverDirecto
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JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_SetUserDirectory(
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JNIEnv* env, jclass, jstring jDirectory)
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{
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HostThreadWrapper<std::lock_guard<std::mutex>> guard(s_host_identity_lock);
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HostThreadLock guard;
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UICommon::SetUserDirectory(GetJString(env, jDirectory));
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}
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@ -396,7 +378,7 @@ JNIEXPORT jstring JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_GetUserDi
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JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_SetCacheDirectory(
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JNIEnv* env, jclass, jstring jDirectory)
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{
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HostThreadWrapper<std::lock_guard<std::mutex>> guard(s_host_identity_lock);
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HostThreadLock guard;
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File::SetUserPath(D_CACHE_IDX, GetJString(env, jDirectory));
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}
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@ -419,7 +401,7 @@ JNIEXPORT jint JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_GetMaxLogLev
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JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_SetProfiling(JNIEnv*, jclass,
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jboolean enable)
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{
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HostThreadWrapper<std::lock_guard<std::mutex>> guard(s_host_identity_lock);
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HostThreadLock guard;
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Core::SetState(Core::State::Paused);
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auto& jit_interface = Core::System::GetInstance().GetJitInterface();
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jit_interface.ClearCache();
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@ -431,7 +413,7 @@ JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_SetProfiling
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JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_WriteProfileResults(JNIEnv*,
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jclass)
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{
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HostThreadWrapper<std::lock_guard<std::mutex>> guard(s_host_identity_lock);
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HostThreadLock guard;
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std::string filename = File::GetUserPath(D_DUMP_IDX) + "Debug/profiler.txt";
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File::CreateFullPath(filename);
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auto& jit_interface = Core::System::GetInstance().GetJitInterface();
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@ -460,14 +442,14 @@ JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_SurfaceDestr
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// If emulation continues running without a valid surface, we will probably crash,
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// so pause emulation until we get a valid surface again. EmulationFragment handles resuming.
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HostThreadWrapper<std::unique_lock<std::mutex>> host_identity_guard(s_host_identity_lock);
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HostThreadLock host_identity_guard;
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while (s_is_booting.IsSet())
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{
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// Need to wait for boot to finish before we can pause
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host_identity_guard.lock.unlock();
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host_identity_guard.m_lock.unlock();
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std::this_thread::sleep_for(std::chrono::milliseconds(1));
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host_identity_guard.lock.lock();
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host_identity_guard.m_lock.lock();
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}
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if (Core::GetState() == Core::State::Running)
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@ -501,7 +483,7 @@ JNIEXPORT jfloat JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_GetGameAsp
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JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_RefreshWiimotes(JNIEnv*, jclass)
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{
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HostThreadWrapper<std::lock_guard<std::mutex>> guard(s_host_identity_lock);
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HostThreadLock guard;
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WiimoteReal::Refresh();
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}
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@ -559,7 +541,7 @@ static float GetRenderSurfaceScale(JNIEnv* env)
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static void Run(JNIEnv* env, std::unique_ptr<BootParameters>&& boot, bool riivolution)
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{
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HostThreadWrapper<std::unique_lock<std::mutex>> host_identity_guard(s_host_identity_lock);
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HostThreadLock host_identity_guard;
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if (riivolution && std::holds_alternative<BootParameters::Disc>(boot->parameters))
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{
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@ -590,15 +572,15 @@ static void Run(JNIEnv* env, std::unique_ptr<BootParameters>&& boot, bool riivol
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while (Core::IsRunning())
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{
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host_identity_guard.lock.unlock();
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host_identity_guard.m_lock.unlock();
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s_update_main_frame_event.Wait();
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host_identity_guard.lock.lock();
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host_identity_guard.m_lock.lock();
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Core::HostDispatchJobs();
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}
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s_game_metadata_is_valid = false;
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Core::Shutdown();
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host_identity_guard.lock.unlock();
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host_identity_guard.m_lock.unlock();
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env->CallStaticVoidMethod(IDCache::GetNativeLibraryClass(),
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IDCache::GetFinishEmulationActivity());
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