Gamelist loading speedup: Be lazy about parsing the file system - it's not necessary for Wii games since the banners are external (in savegames). Also make it possible for the gamelist code to create cache entries for GC images without banners.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5595 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
hrydgard
2010-06-03 20:37:32 +00:00
parent 49bbbe099d
commit 5539dd4e8b
7 changed files with 55 additions and 41 deletions

View File

@ -183,7 +183,6 @@ public:
template<class T>
static bool Load(const std::string& _rFilename, int _Revision, T& _class)
{
INFO_LOG(COMMON, "ChunkReader: Loading %s" , _rFilename.c_str());
if (! File::Exists(_rFilename.c_str()))