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Gamelist loading speedup: Be lazy about parsing the file system - it's not necessary for Wii games since the banners are external (in savegames). Also make it possible for the gamelist code to create cache entries for GC images without banners.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5595 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -183,7 +183,6 @@ public:
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template<class T>
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static bool Load(const std::string& _rFilename, int _Revision, T& _class)
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{
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INFO_LOG(COMMON, "ChunkReader: Loading %s" , _rFilename.c_str());
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if (! File::Exists(_rFilename.c_str()))
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