VideoCommon: Allow BitfieldExtract in specialized shaders

This commit is contained in:
Pokechu22
2021-07-26 11:20:04 -07:00
parent 735fd60e52
commit 555a93057c
7 changed files with 33 additions and 39 deletions

View File

@ -49,8 +49,8 @@ ShaderCode GenVertexShader(APIType api_type, const ShaderHostConfig& host_config
GenerateVSOutputMembers(out, api_type, num_texgen, host_config, "");
out.Write("}};\n\n");
WriteUberShaderCommonHeader(out, api_type, host_config);
WriteIsNanHeader(out, api_type);
WriteBitfieldExtractHeader(out, api_type, host_config);
WriteLightingFunction(out);
if (api_type == APIType::OpenGL || api_type == APIType::Vulkan)