Introduce the usage of unique_ptr into the InputCommon ControlEmu.h class. Allows for the automatic handling of resource deallocation.

This commit is contained in:
Lioncash
2014-02-01 17:20:35 -05:00
parent 825c5f689b
commit 557015626a
12 changed files with 170 additions and 215 deletions

View File

@ -8,55 +8,30 @@
#include <X11/Xlib.h>
#endif
ControllerEmu::~ControllerEmu()
{
for (ControlGroup* cg : groups)
delete cg;
}
ControllerEmu::ControlGroup::~ControlGroup()
{
for (Control* c : controls)
delete c;
for (Setting* s : settings)
delete s;
}
ControllerEmu::Extension::~Extension()
{
for (ControllerEmu* ai : attachments)
delete ai;
}
ControllerEmu::ControlGroup::Control::~Control()
{
delete control_ref;
}
void ControllerEmu::UpdateReferences(ControllerInterface& devi)
{
for (ControlGroup* cg : groups)
for (auto& ctrlGroup : groups)
{
for (ControlGroup::Control* control : cg->controls)
devi.UpdateReference(control->control_ref, default_device);
for (auto& control : ctrlGroup->controls)
devi.UpdateReference(control->control_ref.get(), default_device);
// extension
if (GROUP_TYPE_EXTENSION == cg->type)
if (ctrlGroup->type == GROUP_TYPE_EXTENSION)
{
for (ControllerEmu* ai : ((Extension*)cg)->attachments)
ai->UpdateReferences(devi);
for (auto& attachment : ((Extension*)ctrlGroup.get())->attachments)
attachment->UpdateReferences(devi);
}
}
}
void ControllerEmu::UpdateDefaultDevice()
{
for (ControlGroup* cg : groups)
for (auto& ctrlGroup : groups)
{
// extension
if (GROUP_TYPE_EXTENSION == cg->type)
if (ctrlGroup->type == GROUP_TYPE_EXTENSION)
{
for (ControllerEmu* ai : ((Extension*)cg)->attachments)
for (auto& ai : ((Extension*)ctrlGroup.get())->attachments)
{
ai->default_device = default_device;
ai->UpdateDefaultDevice();
@ -70,13 +45,13 @@ void ControllerEmu::ControlGroup::LoadConfig(IniFile::Section *sec, const std::s
std::string group(base + name); group += "/";
// settings
for (Setting* s : settings)
for (auto& s : settings)
{
sec->Get((group + s->name).c_str(), &s->value, s->default_value * 100);
s->value /= 100;
}
for (Control* c : controls)
for (auto& c : controls)
{
// control expression
sec->Get((group + c->name).c_str(), &c->control_ref->expression, "");
@ -88,7 +63,7 @@ void ControllerEmu::ControlGroup::LoadConfig(IniFile::Section *sec, const std::s
}
// extensions
if (GROUP_TYPE_EXTENSION == type)
if (type == GROUP_TYPE_EXTENSION)
{
Extension* const ext = ((Extension*)this);
@ -97,7 +72,7 @@ void ControllerEmu::ControlGroup::LoadConfig(IniFile::Section *sec, const std::s
std::string extname;
sec->Get((base + name).c_str(), &extname, "");
for (ControllerEmu* ai : ext->attachments)
for (auto& ai : ext->attachments)
{
ai->default_device.FromString(defdev);
ai->LoadConfig(sec, base + ai->GetName() + "/");
@ -119,7 +94,7 @@ void ControllerEmu::LoadConfig(IniFile::Section *sec, const std::string& base)
default_device.FromString(defdev);
}
for (ControlGroup* cg : groups)
for (auto& cg : groups)
cg->LoadConfig(sec, defdev, base);
}
@ -127,10 +102,10 @@ void ControllerEmu::ControlGroup::SaveConfig(IniFile::Section *sec, const std::s
{
std::string group(base + name); group += "/";
for (Setting* s : settings)
for (auto& s : settings)
sec->Set((group + s->name).c_str(), s->value*100.0f, s->default_value*100.0f);
for (Control* c : controls)
for (auto& c : controls)
{
// control expression
sec->Set((group + c->name).c_str(), c->control_ref->expression, "");
@ -140,12 +115,12 @@ void ControllerEmu::ControlGroup::SaveConfig(IniFile::Section *sec, const std::s
}
// extensions
if (GROUP_TYPE_EXTENSION == type)
if (type == GROUP_TYPE_EXTENSION)
{
Extension* const ext = ((Extension*)this);
sec->Set((base + name).c_str(), ext->attachments[ext->switch_extension]->GetName(), "None");
for (ControllerEmu* ai : ext->attachments)
for (auto& ai : ext->attachments)
ai->SaveConfig(sec, base + ai->GetName() + "/");
}
}
@ -156,58 +131,58 @@ void ControllerEmu::SaveConfig(IniFile::Section *sec, const std::string& base)
if (base.empty())
sec->Set((/*std::string(" ") +*/ base + "Device").c_str(), defdev, "");
for (ControlGroup* cg : groups)
cg->SaveConfig(sec, defdev, base);
for (auto& ctrlGroup : groups)
ctrlGroup->SaveConfig(sec, defdev, base);
}
ControllerEmu::AnalogStick::AnalogStick(const char* const _name) : ControlGroup(_name, GROUP_TYPE_STICK)
{
for (auto& named_direction : named_directions)
controls.push_back(new Input(named_direction));
controls.emplace_back(new Input(named_direction));
controls.push_back(new Input(_trans("Modifier")));
controls.emplace_back(new Input(_trans("Modifier")));
settings.push_back(new Setting(_trans("Radius"), 0.7f, 0, 100));
settings.push_back(new Setting(_trans("Dead Zone"), 0, 0, 50));
settings.push_back(new Setting(_trans("Square Stick"), 0));
settings.emplace_back(new Setting(_trans("Radius"), 0.7f, 0, 100));
settings.emplace_back(new Setting(_trans("Dead Zone"), 0, 0, 50));
settings.emplace_back(new Setting(_trans("Square Stick"), 0));
}
ControllerEmu::Buttons::Buttons(const char* const _name) : ControlGroup(_name, GROUP_TYPE_BUTTONS)
{
settings.push_back(new Setting(_trans("Threshold"), 0.5f));
settings.emplace_back(new Setting(_trans("Threshold"), 0.5f));
}
ControllerEmu::MixedTriggers::MixedTriggers(const char* const _name) : ControlGroup(_name, GROUP_TYPE_MIXED_TRIGGERS)
{
settings.push_back(new Setting(_trans("Threshold"), 0.9f));
settings.emplace_back(new Setting(_trans("Threshold"), 0.9f));
}
ControllerEmu::Triggers::Triggers(const char* const _name) : ControlGroup(_name, GROUP_TYPE_TRIGGERS)
{
settings.push_back(new Setting(_trans("Dead Zone"), 0, 0, 50));
settings.emplace_back(new Setting(_trans("Dead Zone"), 0, 0, 50));
}
ControllerEmu::Slider::Slider(const char* const _name) : ControlGroup(_name, GROUP_TYPE_SLIDER)
{
controls.push_back(new Input("Left"));
controls.push_back(new Input("Right"));
controls.emplace_back(new Input("Left"));
controls.emplace_back(new Input("Right"));
settings.push_back(new Setting(_trans("Dead Zone"), 0, 0, 50));
settings.emplace_back(new Setting(_trans("Dead Zone"), 0, 0, 50));
}
ControllerEmu::Force::Force(const char* const _name) : ControlGroup(_name, GROUP_TYPE_FORCE)
{
memset(m_swing, 0, sizeof(m_swing));
controls.push_back(new Input(_trans("Up")));
controls.push_back(new Input(_trans("Down")));
controls.push_back(new Input(_trans("Left")));
controls.push_back(new Input(_trans("Right")));
controls.push_back(new Input(_trans("Forward")));
controls.push_back(new Input(_trans("Backward")));
controls.emplace_back(new Input(_trans("Up")));
controls.emplace_back(new Input(_trans("Down")));
controls.emplace_back(new Input(_trans("Left")));
controls.emplace_back(new Input(_trans("Right")));
controls.emplace_back(new Input(_trans("Forward")));
controls.emplace_back(new Input(_trans("Backward")));
settings.push_back(new Setting(_trans("Dead Zone"), 0, 0, 50));
settings.emplace_back(new Setting(_trans("Dead Zone"), 0, 0, 50));
}
ControllerEmu::Tilt::Tilt(const char* const _name)
@ -215,16 +190,16 @@ ControllerEmu::Tilt::Tilt(const char* const _name)
{
memset(m_tilt, 0, sizeof(m_tilt));
controls.push_back(new Input("Forward"));
controls.push_back(new Input("Backward"));
controls.push_back(new Input("Left"));
controls.push_back(new Input("Right"));
controls.emplace_back(new Input("Forward"));
controls.emplace_back(new Input("Backward"));
controls.emplace_back(new Input("Left"));
controls.emplace_back(new Input("Right"));
controls.push_back(new Input(_trans("Modifier")));
controls.emplace_back(new Input(_trans("Modifier")));
settings.push_back(new Setting(_trans("Dead Zone"), 0, 0, 50));
settings.push_back(new Setting(_trans("Circle Stick"), 0));
settings.push_back(new Setting(_trans("Angle"), 0.9f, 0, 180));
settings.emplace_back(new Setting(_trans("Dead Zone"), 0, 0, 50));
settings.emplace_back(new Setting(_trans("Circle Stick"), 0));
settings.emplace_back(new Setting(_trans("Angle"), 0.9f, 0, 180));
}
ControllerEmu::Cursor::Cursor(const char* const _name)
@ -232,14 +207,14 @@ ControllerEmu::Cursor::Cursor(const char* const _name)
, m_z(0)
{
for (auto& named_direction : named_directions)
controls.push_back(new Input(named_direction));
controls.push_back(new Input("Forward"));
controls.push_back(new Input("Backward"));
controls.push_back(new Input(_trans("Hide")));
controls.emplace_back(new Input(named_direction));
controls.emplace_back(new Input("Forward"));
controls.emplace_back(new Input("Backward"));
controls.emplace_back(new Input(_trans("Hide")));
settings.push_back(new Setting(_trans("Center"), 0.5f));
settings.push_back(new Setting(_trans("Width"), 0.5f));
settings.push_back(new Setting(_trans("Height"), 0.5f));
settings.emplace_back(new Setting(_trans("Center"), 0.5f));
settings.emplace_back(new Setting(_trans("Width"), 0.5f));
settings.emplace_back(new Setting(_trans("Height"), 0.5f));
}