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JitArm64: Fix CoreTiming contract
Call Advance at the start of each timing slice instead of the end. Possibly fixed a bug where a slice would randomly branch straight back to Advance() because the flags were not set to the right values before branching to the dispatcher entrypoint.
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@ -28,18 +28,28 @@ void JitArm64::GenerateAsm()
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MOVP2R(PPC_REG, &PowerPC::ppcState);
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MOVP2R(PPC_REG, &PowerPC::ppcState);
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// Load the current PC into DISPATCHER_PC
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// The PC will be loaded into DISPATCHER_PC after the call to CoreTiming::Advance().
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LDR(INDEX_UNSIGNED, DISPATCHER_PC, PPC_REG, PPCSTATE_OFF(pc));
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// Advance() does an exception check so we don't know what PC to use until afterwards.
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FixupBranch to_start_of_timing_slice = B();
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FixupBranch to_dispatcher = B();
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// If we align the dispatcher to a page then we can load its location with one ADRP instruction
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// If we align the dispatcher to a page then we can load its location with one ADRP instruction
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// do
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// {
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// CoreTiming::Advance(); // <-- Checks for exceptions (changes PC)
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// DISPATCHER_PC = PC;
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// do
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// {
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// dispatcherNoCheck:
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// ExecuteBlock(JitBase::Dispatch());
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// dispatcher:
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// } while (PowerPC::ppcState.downcount > 0);
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// doTiming:
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// NPC = PC = DISPATCHER_PC;
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// } while (CPU::GetState() == CPU::CPU_RUNNING);
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AlignCodePage();
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AlignCodePage();
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dispatcher = GetCodePtr();
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dispatcher = GetCodePtr();
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WARN_LOG(DYNA_REC, "Dispatcher is %p\n", dispatcher);
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WARN_LOG(DYNA_REC, "Dispatcher is %p\n", dispatcher);
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SetJumpTarget(to_dispatcher);
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// Downcount Check
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// Downcount Check
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// The result of slice decrementation should be in flags if somebody jumped here
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// The result of slice decrementation should be in flags if somebody jumped here
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// IMPORTANT - We jump on negative, not carry!!!
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// IMPORTANT - We jump on negative, not carry!!!
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@ -119,12 +129,6 @@ void JitArm64::GenerateAsm()
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STR(INDEX_UNSIGNED, DISPATCHER_PC, PPC_REG, PPCSTATE_OFF(pc));
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STR(INDEX_UNSIGNED, DISPATCHER_PC, PPC_REG, PPCSTATE_OFF(pc));
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STR(INDEX_UNSIGNED, DISPATCHER_PC, PPC_REG, PPCSTATE_OFF(npc));
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STR(INDEX_UNSIGNED, DISPATCHER_PC, PPC_REG, PPCSTATE_OFF(npc));
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MOVP2R(X30, &CoreTiming::Advance);
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BLR(X30);
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// Load the PC back into DISPATCHER_PC (the exception handler might have changed it)
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LDR(INDEX_UNSIGNED, DISPATCHER_PC, PPC_REG, PPCSTATE_OFF(pc));
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// Check the state pointer to see if we are exiting
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// Check the state pointer to see if we are exiting
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// Gets checked on at the end of every slice
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// Gets checked on at the end of every slice
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MOVP2R(X0, CPU::GetStatePtr());
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MOVP2R(X0, CPU::GetStatePtr());
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@ -133,11 +137,17 @@ void JitArm64::GenerateAsm()
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CMP(W0, 0);
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CMP(W0, 0);
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FixupBranch Exit = B(CC_NEQ);
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FixupBranch Exit = B(CC_NEQ);
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B(dispatcher);
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SetJumpTarget(to_start_of_timing_slice);
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MOVP2R(X30, &CoreTiming::Advance);
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BLR(X30);
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// Load the PC back into DISPATCHER_PC (the exception handler might have changed it)
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LDR(INDEX_UNSIGNED, DISPATCHER_PC, PPC_REG, PPCSTATE_OFF(pc));
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// We can safely assume that downcount >= 1
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B(dispatcherNoCheck);
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SetJumpTarget(Exit);
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SetJumpTarget(Exit);
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STR(INDEX_UNSIGNED, DISPATCHER_PC, PPC_REG, PPCSTATE_OFF(pc));
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ABI_PopRegisters(regs_to_save);
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ABI_PopRegisters(regs_to_save);
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RET(X30);
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RET(X30);
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