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InputCommon: Move initial dynamic input texture configuration logic to a 'specification 1' function and load in a 'specification' attribute that defaults to 1 if not present (with 1 being the only valid value at the moment)
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@ -65,6 +65,8 @@ add_library(inputcommon
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DynamicInputTextures/DITConfiguration.cpp
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DynamicInputTextures/DITConfiguration.h
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DynamicInputTextures/DITData.h
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DynamicInputTextures/DITSpecification.cpp
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DynamicInputTextures/DITSpecification.h
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)
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target_link_libraries(inputcommon
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