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Move utiltily drawing out of RenderBase
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@ -68,8 +68,6 @@ public:
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virtual bool Initialize();
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void BeginUtilityDrawing();
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void EndUtilityDrawing();
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// Ideal internal resolution - multiple of the native EFB resolution
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int GetTargetWidth() const { return m_target_width; }
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int GetTargetHeight() const { return m_target_height; }
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