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https://github.com/dolphin-emu/dolphin.git
synced 2025-07-23 14:19:46 -06:00
corrected viewport and scissor test behavior in both plugins.
some code cleanup in d3d. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4605 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -33,26 +33,6 @@ const bool renderFog = false;
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using namespace D3D;
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static const D3DCULL d3dCullModes[4] =
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{
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D3DCULL_NONE,
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D3DCULL_CCW,
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D3DCULL_CW,
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D3DCULL_CCW
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};
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static const D3DCMPFUNC d3dCmpFuncs[8] =
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{
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D3DCMP_NEVER,
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D3DCMP_LESS,
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D3DCMP_EQUAL,
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D3DCMP_LESSEQUAL,
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D3DCMP_GREATER,
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D3DCMP_NOTEQUAL,
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D3DCMP_GREATEREQUAL,
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D3DCMP_ALWAYS
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};
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static const D3DTEXTUREFILTERTYPE d3dMipFilters[4] =
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{
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D3DTEXF_NONE,
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@ -79,22 +59,7 @@ void FlushPipeline()
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void SetGenerationMode(const BPCmd &bp)
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{
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D3D::SetRenderState(D3DRS_CULLMODE, d3dCullModes[bpmem.genMode.cullmode]);
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if (bpmem.genMode.cullmode == 3)
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{
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D3D::SetRenderState(D3DRS_COLORWRITEENABLE, 0);
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}
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else
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{
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DWORD write = 0;
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if (bpmem.blendmode.alphaupdate)
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write = D3DCOLORWRITEENABLE_ALPHA;
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if (bpmem.blendmode.colorupdate)
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write |= D3DCOLORWRITEENABLE_RED | D3DCOLORWRITEENABLE_GREEN | D3DCOLORWRITEENABLE_BLUE;
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D3D::SetRenderState(D3DRS_COLORWRITEENABLE, write);
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}
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Renderer::SetGenerationMode();
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}
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void SetScissor(const BPCmd &bp)
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@ -111,17 +76,7 @@ void SetLineWidth(const BPCmd &bp)
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void SetDepthMode(const BPCmd &bp)
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{
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if (bpmem.zmode.testenable)
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{
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D3D::SetRenderState(D3DRS_ZENABLE, TRUE);
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D3D::SetRenderState(D3DRS_ZWRITEENABLE, bpmem.zmode.updateenable);
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D3D::SetRenderState(D3DRS_ZFUNC, d3dCmpFuncs[bpmem.zmode.func]);
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}
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else
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{
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D3D::SetRenderState(D3DRS_ZENABLE, FALSE);
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D3D::SetRenderState(D3DRS_ZWRITEENABLE, FALSE); // ??
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}
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Renderer::SetDepthMode();
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}
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void SetBlendMode(const BPCmd &bp)
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