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VideoCommon: Merge LineGeometryShader into GeometryShaderGen.
This adds line-width emulation support to OpenGL.
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@ -19,7 +19,6 @@ public:
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void SetDepthMode() override;
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void SetLogicOpMode() override;
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void SetDitherMode() override;
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void SetLineWidth() override;
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void SetSamplerState(int stage,int texindex) override;
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void SetInterlacingMode() override;
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void SetViewport() override;
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