VideoCommon: Merge LineGeometryShader into GeometryShaderGen.

This adds line-width emulation support to OpenGL.
This commit is contained in:
Jules Blok
2014-12-15 22:12:17 +01:00
parent 275af9c5e4
commit 55e60a9c22
15 changed files with 81 additions and 366 deletions

View File

@ -18,7 +18,6 @@ namespace BPFunctions
void FlushPipeline();
void SetGenerationMode();
void SetScissor();
void SetLineWidth();
void SetDepthMode();
void SetBlendMode();
void SetDitherMode();