VideoCommon: Merge LineGeometryShader into GeometryShaderGen.

This adds line-width emulation support to OpenGL.
This commit is contained in:
Jules Blok
2014-12-15 22:12:17 +01:00
parent 275af9c5e4
commit 55e60a9c22
15 changed files with 81 additions and 366 deletions

View File

@ -57,7 +57,6 @@ public:
virtual void SetDepthMode() = 0;
virtual void SetLogicOpMode() = 0;
virtual void SetDitherMode() = 0;
virtual void SetLineWidth() = 0;
virtual void SetSamplerState(int stage,int texindex) = 0;
virtual void SetInterlacingMode() = 0;
virtual void SetViewport() = 0;