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Movie: Replace incorrect name and comment for numControllers
Also add similar comments to the variables memcards and bongos.
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@ -56,7 +56,8 @@ struct DTMHeader
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char gameID[6]; // The Game ID
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bool bWii; // Wii game
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u8 numControllers; // The number of connected controllers (1-4)
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u8 controllers; // Controllers plugged in (from least to most significant,
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// the bits are GC controllers 1-4 and Wiimotes 1-4)
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bool
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bFromSaveState; // false indicates that the recording started from bootup, true for savestate
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@ -87,9 +88,9 @@ struct DTMHeader
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bool bEFBEmulateFormatChanges;
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bool bUseXFB;
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bool bUseRealXFB;
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u8 memcards;
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u8 memcards; // Memcards inserted (from least to most significant, the bits are slot A and B)
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bool bClearSave; // Create a new memory card when playing back a movie if true
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u8 bongos;
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u8 bongos; // Bongos plugged in (from least to most significant, the bits are ports 1-4)
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bool bSyncGPU;
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bool bNetPlay;
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bool bPAL60;
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