Replace "Override Language on NTSC Games" with "Allow Mismatched Region Settings"

This new setting is like Override Language on NTSC Games, except
instead of only applying to the GameCube language setting,
it also applies to the Wii language setting.

Fixes https://bugs.dolphin-emu.org/issues/11299
This commit is contained in:
JosJuice
2019-06-30 11:48:49 +02:00
parent b88e5610ab
commit 561a4cfcce
18 changed files with 87 additions and 51 deletions

View File

@ -61,15 +61,12 @@ bool UseGameCovers()
DiscIO::Language GameFile::GetConfigLanguage() const
{
if (m_platform == DiscIO::Platform::GameCubeDisc && m_country == DiscIO::Country::Japan)
return DiscIO::Language::Japanese;
#ifdef ANDROID
// TODO: Make the Android app load the config at app start instead of emulation start
// so that we can access the user's preference here
return DiscIO::Language::English;
#else
return SConfig::GetInstance().GetCurrentLanguage(DiscIO::IsWii(m_platform));
return SConfig::GetInstance().GetLanguageAdjustedForRegion(DiscIO::IsWii(m_platform), m_region);
#endif
}