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Some housecleaning around the D3D plugin, start of preparations to share even more code with the GL plugin.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4183 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -148,7 +148,7 @@ void ClearScreen(const BPCmd &bp, const EFBRectangle &rc)
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void RestoreRenderState(const BPCmd &bp)
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{
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Renderer::RestoreGLState();
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Renderer::RestoreAPIState();
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}
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bool GetConfig(const int &type)
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