mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-07-23 14:19:46 -06:00
VideoCommon: Abort texture prefetching on low RAM
There is no nice way to correctly "detect" the "used" memory, so we just say we're fine to use 50% of the physical memory for custom textures. This will fix out-of-memory crashes, but we still might run into swapping issues.
This commit is contained in:
@ -19,6 +19,12 @@
|
|||||||
#else
|
#else
|
||||||
#include <stdio.h>
|
#include <stdio.h>
|
||||||
#include <sys/mman.h>
|
#include <sys/mman.h>
|
||||||
|
#include <sys/types.h>
|
||||||
|
#ifdef __APPLE__
|
||||||
|
#include <sys/sysctl.h>
|
||||||
|
#else
|
||||||
|
#include <sys/sysinfo.h>
|
||||||
|
#endif
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
// Valgrind doesn't support MAP_32BIT.
|
// Valgrind doesn't support MAP_32BIT.
|
||||||
@ -241,3 +247,26 @@ std::string MemUsage()
|
|||||||
return "";
|
return "";
|
||||||
#endif
|
#endif
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
size_t MemPhysical()
|
||||||
|
{
|
||||||
|
#ifdef _WIN32
|
||||||
|
MEMORYSTATUSEX memInfo;
|
||||||
|
memInfo.dwLength = sizeof(MEMORYSTATUSEX);
|
||||||
|
GlobalMemoryStatusEx(&memInfo);
|
||||||
|
return memInfo.ullTotalPhys;
|
||||||
|
#elif defined(__APPLE__)
|
||||||
|
int mib[2];
|
||||||
|
size_t physical_memory;
|
||||||
|
mib[0] = CTL_HW;
|
||||||
|
mib[1] = HW_MEMSIZE;
|
||||||
|
size_t length = sizeof(size_t);
|
||||||
|
sysctl(mib, 2, &physical_memory, &length, NULL, 0);
|
||||||
|
return physical_memory;
|
||||||
|
#else
|
||||||
|
struct sysinfo memInfo;
|
||||||
|
sysinfo (&memInfo);
|
||||||
|
return (size_t)memInfo.totalram * memInfo.mem_unit;
|
||||||
|
#endif
|
||||||
|
}
|
||||||
|
@ -16,6 +16,7 @@ void ReadProtectMemory(void* ptr, size_t size);
|
|||||||
void WriteProtectMemory(void* ptr, size_t size, bool executable = false);
|
void WriteProtectMemory(void* ptr, size_t size, bool executable = false);
|
||||||
void UnWriteProtectMemory(void* ptr, size_t size, bool allowExecute = false);
|
void UnWriteProtectMemory(void* ptr, size_t size, bool allowExecute = false);
|
||||||
std::string MemUsage();
|
std::string MemUsage();
|
||||||
|
size_t MemPhysical();
|
||||||
|
|
||||||
void GuardMemoryMake(void* ptr, size_t size);
|
void GuardMemoryMake(void* ptr, size_t size);
|
||||||
void GuardMemoryUnmake(void* ptr, size_t size);
|
void GuardMemoryUnmake(void* ptr, size_t size);
|
||||||
|
@ -16,6 +16,7 @@
|
|||||||
#include "Common/FileSearch.h"
|
#include "Common/FileSearch.h"
|
||||||
#include "Common/FileUtil.h"
|
#include "Common/FileUtil.h"
|
||||||
#include "Common/Flag.h"
|
#include "Common/Flag.h"
|
||||||
|
#include "Common/MemoryUtil.h"
|
||||||
#include "Common/StringUtil.h"
|
#include "Common/StringUtil.h"
|
||||||
#include "Common/Thread.h"
|
#include "Common/Thread.h"
|
||||||
#include "Common/Timer.h"
|
#include "Common/Timer.h"
|
||||||
@ -167,6 +168,7 @@ void HiresTexture::Prefetch()
|
|||||||
Common::SetCurrentThreadName("Prefetcher");
|
Common::SetCurrentThreadName("Prefetcher");
|
||||||
|
|
||||||
size_t size_sum = 0;
|
size_t size_sum = 0;
|
||||||
|
size_t max_mem = MemPhysical() / 2;
|
||||||
u32 starttime = Common::Timer::GetTimeMs();
|
u32 starttime = Common::Timer::GetTimeMs();
|
||||||
for (const auto& entry : s_textureMap)
|
for (const auto& entry : s_textureMap)
|
||||||
{
|
{
|
||||||
@ -203,6 +205,14 @@ void HiresTexture::Prefetch()
|
|||||||
{
|
{
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if (size_sum > max_mem)
|
||||||
|
{
|
||||||
|
g_Config.bCacheHiresTextures = false;
|
||||||
|
|
||||||
|
OSD::AddMessage(StringFromFormat("Custom Textures prefetching after %.1f MB aborted, not enough RAM available", size_sum / (1024.0 * 1024.0)), 10000);
|
||||||
|
return;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
u32 stoptime = Common::Timer::GetTimeMs();
|
u32 stoptime = Common::Timer::GetTimeMs();
|
||||||
OSD::AddMessage(StringFromFormat("Custom Textures loaded, %.1f MB in %.1f s", size_sum / (1024.0 * 1024.0), (stoptime - starttime) / 1000.0), 10000);
|
OSD::AddMessage(StringFromFormat("Custom Textures loaded, %.1f MB in %.1f s", size_sum / (1024.0 * 1024.0), (stoptime - starttime) / 1000.0), 10000);
|
||||||
|
Reference in New Issue
Block a user