AbstractTexture: Seperate CopyRectangleFromTexture to two methods

ScaleRectangleFromTexture, which does a draw, and
CopyRectangleFromTexture, which where possible, does a bit-for-bit copy.
This commit is contained in:
Stenzek
2017-10-30 21:51:42 +10:00
parent f43d85921d
commit 56afebeb44
13 changed files with 188 additions and 107 deletions

View File

@ -14,9 +14,15 @@ void NullTexture::Bind(unsigned int stage)
{
}
void NullTexture::CopyRectangleFromTexture(const AbstractTexture* source,
const MathUtil::Rectangle<int>& srcrect,
const MathUtil::Rectangle<int>& dstrect)
void NullTexture::CopyRectangleFromTexture(const AbstractTexture* src,
const MathUtil::Rectangle<int>& src_rect, u32 src_layer,
u32 src_level, const MathUtil::Rectangle<int>& dst_rect,
u32 dst_layer, u32 dst_level)
{
}
void NullTexture::ScaleRectangleFromTexture(const AbstractTexture* source,
const MathUtil::Rectangle<int>& srcrect,
const MathUtil::Rectangle<int>& dstrect)
{
}