AbstractTexture: Seperate CopyRectangleFromTexture to two methods

ScaleRectangleFromTexture, which does a draw, and
CopyRectangleFromTexture, which where possible, does a bit-for-bit copy.
This commit is contained in:
Stenzek
2017-10-30 21:51:42 +10:00
parent f43d85921d
commit 56afebeb44
13 changed files with 188 additions and 107 deletions

View File

@ -733,8 +733,8 @@ void Renderer::UpdateFrameDumpTexture()
config.rendertarget = true;
m_dump_texture = CreateTexture(config);
}
m_dump_texture->CopyRectangleFromTexture(m_last_xfb_texture, m_last_xfb_region,
EFBRectangle{0, 0, target_width, target_height});
m_dump_texture->CopyRectangleFromTexture(m_last_xfb_texture, m_last_xfb_region, 0, 0,
EFBRectangle{0, 0, target_width, target_height}, 0, 0);
}
void Renderer::ShutdownFrameDumping()