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Software: Remove dedicated texture/frame dumping infrastructure
Texture dumping can already be done using VideoCommon's system (and in fact the same setting already enabled *both* of these). Dumping objects/TEV stages/texture fetches doesn't currently have an equivalent, but could be added to the FIFO player instead.
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@ -96,8 +96,6 @@ const Info<bool> GFX_SW_DUMP_OBJECTS{{System::GFX, "Settings", "SWDumpObjects"},
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const Info<bool> GFX_SW_DUMP_TEV_STAGES{{System::GFX, "Settings", "SWDumpTevStages"}, false};
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const Info<bool> GFX_SW_DUMP_TEV_TEX_FETCHES{{System::GFX, "Settings", "SWDumpTevTexFetches"},
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false};
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const Info<int> GFX_SW_DRAW_START{{System::GFX, "Settings", "SWDrawStart"}, 0};
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const Info<int> GFX_SW_DRAW_END{{System::GFX, "Settings", "SWDrawEnd"}, 100000};
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const Info<bool> GFX_PREFER_GLES{{System::GFX, "Settings", "PreferGLES"}, false};
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