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Software: Remove dedicated texture/frame dumping infrastructure
Texture dumping can already be done using VideoCommon's system (and in fact the same setting already enabled *both* of these). Dumping objects/TEV stages/texture fetches doesn't currently have an equivalent, but could be added to the FIFO player instead.
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@ -30,12 +30,4 @@ private:
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void OnEmulationStateChanged(bool running);
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ToolTipComboBox* m_backend_combo;
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GraphicsBool* m_show_statistics;
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GraphicsBool* m_dump_textures;
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GraphicsBool* m_dump_objects;
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GraphicsBool* m_dump_tev_stages;
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GraphicsBool* m_dump_tev_fetches;
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QSpinBox* m_object_range_min;
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QSpinBox* m_object_range_max;
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};
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