mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-07-23 06:09:50 -06:00
GUI: Reorganized menu bar
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4177 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
@ -420,99 +420,6 @@ void CCodeWindow::UpdateCallstack()
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}
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}
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// Load these settings before CreateGUIControls()
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void CCodeWindow::Load()
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{
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IniFile ini;
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ini.Load(DEBUGGER_CONFIG_FILE);
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// The font to override DebuggerFont with
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std::string fontDesc;
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ini.Get("ShowOnStart", "DebuggerFont", &fontDesc);
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if (!fontDesc.empty())
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DebuggerFont.SetNativeFontInfoUserDesc(wxString::FromAscii(fontDesc.c_str()));
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// Decide what windows to use
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ini.Get("ShowOnStart", "Code", &bCodeWindow, true);
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ini.Get("ShowOnStart", "Registers", &bRegisterWindow, false);
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ini.Get("ShowOnStart", "Breakpoints", &bBreakpointWindow, false);
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ini.Get("ShowOnStart", "Memory", &bMemoryWindow, false);
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ini.Get("ShowOnStart", "JIT", &bJitWindow, false);
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ini.Get("ShowOnStart", "Sound", &bSoundWindow, false);
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ini.Get("ShowOnStart", "Video", &bVideoWindow, false);
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// Get notebook affiliation
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std::string _Section = StringFromFormat("P - %s",
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(Parent->ActivePerspective < Parent->Perspectives.size())
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? Parent->Perspectives.at(Parent->ActivePerspective).Name.c_str() : "");
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ini.Get(_Section.c_str(), "Log", &iLogWindow, 1);
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ini.Get(_Section.c_str(), "Console", &iConsoleWindow, 1);
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ini.Get(_Section.c_str(), "Code", &iCodeWindow, 1);
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ini.Get(_Section.c_str(), "Registers", &iRegisterWindow, 1);
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ini.Get(_Section.c_str(), "Breakpoints", &iBreakpointWindow, 0);
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ini.Get(_Section.c_str(), "Memory", &iMemoryWindow, 1);
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ini.Get(_Section.c_str(), "JIT", &iJitWindow, 1);
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ini.Get(_Section.c_str(), "Sound", &iSoundWindow, 0);
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ini.Get(_Section.c_str(), "Video", &iVideoWindow, 0);
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// Boot to pause or not
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ini.Get("ShowOnStart", "AutomaticStart", &bAutomaticStart, false);
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ini.Get("ShowOnStart", "BootToPause", &bBootToPause, true);
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}
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void CCodeWindow::Save()
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{
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IniFile ini;
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ini.Load(DEBUGGER_CONFIG_FILE);
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ini.Set("ShowOnStart", "DebuggerFont", std::string(DebuggerFont.GetNativeFontInfoUserDesc().mb_str()));
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// Boot to pause or not
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ini.Set("ShowOnStart", "AutomaticStart", GetMenuBar()->IsChecked(IDM_AUTOMATICSTART));
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ini.Set("ShowOnStart", "BootToPause", GetMenuBar()->IsChecked(IDM_BOOTTOPAUSE));
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// Save windows settings
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//ini.Set("ShowOnStart", "Code", GetMenuBar()->IsChecked(IDM_CODEWINDOW));
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ini.Set("ShowOnStart", "Registers", GetMenuBar()->IsChecked(IDM_REGISTERWINDOW));
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ini.Set("ShowOnStart", "Breakpoints", GetMenuBar()->IsChecked(IDM_BREAKPOINTWINDOW));
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ini.Set("ShowOnStart", "Memory", GetMenuBar()->IsChecked(IDM_MEMORYWINDOW));
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ini.Set("ShowOnStart", "JIT", GetMenuBar()->IsChecked(IDM_JITWINDOW));
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ini.Set("ShowOnStart", "Sound", GetMenuBar()->IsChecked(IDM_SOUNDWINDOW));
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ini.Set("ShowOnStart", "Video", GetMenuBar()->IsChecked(IDM_VIDEOWINDOW));
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std::string _Section = StringFromFormat("P - %s",
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(Parent->ActivePerspective < Parent->Perspectives.size())
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? Parent->Perspectives.at(Parent->ActivePerspective).Name.c_str() : "");
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ini.Set(_Section.c_str(), "Log", iLogWindow);
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ini.Set(_Section.c_str(), "Console", iConsoleWindow);
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ini.Set(_Section.c_str(), "Code", iCodeWindow);
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ini.Set(_Section.c_str(), "Registers", iRegisterWindow);
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ini.Set(_Section.c_str(), "Breakpoints", iBreakpointWindow);
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ini.Set(_Section.c_str(), "Memory", iMemoryWindow);
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ini.Set(_Section.c_str(), "JIT", iJitWindow);
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ini.Set(_Section.c_str(), "Sound", iSoundWindow);
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ini.Set(_Section.c_str(), "Video", iVideoWindow);
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// Save window settings
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/*
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ini.Set("CodeWindow", "x", GetPosition().x);
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ini.Set("CodeWindow", "y", GetPosition().y);
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ini.Set("CodeWindow", "w", GetSize().GetWidth());
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ini.Set("CodeWindow", "h", GetSize().GetHeight());
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ini.Set("MainWindow", "x", GetParent()->GetPosition().x);
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ini.Set("MainWindow", "y", GetParent()->GetPosition().y);
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ini.Set("MainWindow", "w", GetParent()->GetSize().GetWidth());
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ini.Set("MainWindow", "h", GetParent()->GetSize().GetHeight());
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if (m_BreakpointWindow) m_BreakpointWindow->Save(file);
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if (m_RegisterWindow) m_RegisterWindow->Save(file);
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if (m_MemoryWindow) m_MemoryWindow->Save(file);
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if (m_JitWindow) m_JitWindow->Save(file);
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*/
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ini.Save(DEBUGGER_CONFIG_FILE);
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}
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void CCodeWindow::CreateGUIControls(const SCoreStartupParameter& _LocalCoreStartupParameter)
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{
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//CreateMenu(_LocalCoreStartupParameter);
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@ -546,7 +453,7 @@ void CCodeWindow::CreateGUIControls(const SCoreStartupParameter& _LocalCoreStart
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// Menus
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// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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// Create CPU Mode and Views menus
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// Create CPU Mode menus
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void CCodeWindow::CreateMenu(const SCoreStartupParameter& _LocalCoreStartupParameter, wxMenuBar * _pMenuBar)
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{
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// Create menu
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@ -566,22 +473,6 @@ void CCodeWindow::CreateMenu(const SCoreStartupParameter& _LocalCoreStartupParam
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interpreter->Check(!_LocalCoreStartupParameter.bUseJIT);
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pCoreMenu->AppendSeparator();
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wxMenuItem* boottopause = pCoreMenu->Append(IDM_BOOTTOPAUSE, _T("Boot to pause"),
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wxT("Start the game directly instead of booting to pause"), wxITEM_CHECK);
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boottopause->Check(bBootToPause);
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wxMenuItem* automaticstart = pCoreMenu->Append(IDM_AUTOMATICSTART, _T("&Automatic start")
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, wxString::FromAscii(
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"Automatically load the Default ISO when Dolphin starts, or the last game you loaded,"
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" if you have not given it an elf file with the --elf command line. [This can be"
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" convenient if you are bugtesting with a certain game and want to rebuild"
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" and retry it several times, either with changes to Dolphin or if you are"
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" developing a homebrew game.]")
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, wxITEM_CHECK);
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automaticstart->Check(bAutomaticStart);
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pCoreMenu->AppendSeparator();
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jitblocklinking = pCoreMenu->Append(IDM_JITBLOCKLINKING + 123, _T("&JIT Block Linking off"),
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_T("Provide safer execution by not linking the JIT blocks."),
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wxITEM_CHECK);
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@ -590,7 +481,11 @@ void CCodeWindow::CreateMenu(const SCoreStartupParameter& _LocalCoreStartupParam
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_T("Avoid any involuntary JIT cache clearing, this may prevent Zelda TP from crashing.")
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_T(" [This option must be selected before a game is started.]"),
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wxITEM_CHECK);
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pCoreMenu->Append(IDM_CLEARCODECACHE, _T("&Clear JIT cache"));
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pCoreMenu->AppendSeparator();
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pCoreMenu->Append(IDM_LOGINSTRUCTIONS, _T("&Log JIT instruction coverage"));
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pCoreMenu->Append(IDM_SEARCHINSTRUCTION, _T("&Search for an op"));
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#ifdef JIT_OFF_OPTIONS
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pCoreMenu->AppendSeparator();
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@ -612,31 +507,49 @@ void CCodeWindow::CreateMenu(const SCoreStartupParameter& _LocalCoreStartupParam
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// wxMenuItem* dualcore = pDebugMenu->Append(IDM_DUALCORE, _T("&DualCore"), wxEmptyString, wxITEM_CHECK);
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// dualcore->Check(_LocalCoreStartupParameter.bUseDualCore);
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pMenuBar->Append(pCoreMenu, _T("&CPU Mode"));
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// Views
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wxMenu* pDebugDialogs = new wxMenu;
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pMenuBar->Append(pCoreMenu, _T("&JIT"));
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wxMenuItem* pRegister = pDebugDialogs->Append(IDM_REGISTERWINDOW, _T("&Registers"), wxEmptyString, wxITEM_CHECK);
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CreateMenuSymbols();
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}
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// Create View menu
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void CCodeWindow::CreateMenuView(wxMenuBar * _pMenuBar, wxMenu* _pMenu)
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{
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//wxMenu* pDebugDialogs = new wxMenu;
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wxMenuItem* pRegister = _pMenu->Append(IDM_REGISTERWINDOW, _T("&Registers"), wxEmptyString, wxITEM_CHECK);
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pRegister->Check(bRegisterWindow);
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wxMenuItem* pBreakPoints = pDebugDialogs->Append(IDM_BREAKPOINTWINDOW, _T("&BreakPoints"), wxEmptyString, wxITEM_CHECK);
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wxMenuItem* pBreakPoints = _pMenu->Append(IDM_BREAKPOINTWINDOW, _T("&BreakPoints"), wxEmptyString, wxITEM_CHECK);
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pBreakPoints->Check(bBreakpointWindow);
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wxMenuItem* pMemory = pDebugDialogs->Append(IDM_MEMORYWINDOW, _T("&Memory"), wxEmptyString, wxITEM_CHECK);
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wxMenuItem* pMemory = _pMenu->Append(IDM_MEMORYWINDOW, _T("&Memory"), wxEmptyString, wxITEM_CHECK);
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pMemory->Check(bMemoryWindow);
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wxMenuItem* pJit = pDebugDialogs->Append(IDM_JITWINDOW, _T("&Jit"), wxEmptyString, wxITEM_CHECK);
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wxMenuItem* pJit = _pMenu->Append(IDM_JITWINDOW, _T("&Jit"), wxEmptyString, wxITEM_CHECK);
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pJit->Check(bJitWindow);
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wxMenuItem* pSound = pDebugDialogs->Append(IDM_SOUNDWINDOW, _T("&Sound"), wxEmptyString, wxITEM_CHECK);
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wxMenuItem* pSound = _pMenu->Append(IDM_SOUNDWINDOW, _T("&Sound"), wxEmptyString, wxITEM_CHECK);
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pSound->Check(bSoundWindow);
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wxMenuItem* pVideo = pDebugDialogs->Append(IDM_VIDEOWINDOW, _T("&Video"), wxEmptyString, wxITEM_CHECK);
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wxMenuItem* pVideo = _pMenu->Append(IDM_VIDEOWINDOW, _T("&Video"), wxEmptyString, wxITEM_CHECK);
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pVideo->Check(bVideoWindow);
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pDebugDialogs->AppendSeparator();
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wxMenuItem* pFontPicker = pDebugDialogs->Append(IDM_FONTPICKER, _T("&Font..."), wxEmptyString, wxITEM_NORMAL);
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pMenuBar->Append(pDebugDialogs, _T("&Views"));
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CreateSymbolsMenu();
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//pMenuBar->Append(pDebugDialogs, _T("&Views"));
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}
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void CCodeWindow::CreateMenuOptions(wxMenuBar * _pMenuBar, wxMenu* _pMenu)
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{
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wxMenuItem* boottopause = _pMenu->Append(IDM_BOOTTOPAUSE, _T("Boot to pause"),
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wxT("Start the game directly instead of booting to pause"), wxITEM_CHECK);
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boottopause->Check(bBootToPause);
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wxMenuItem* automaticstart = _pMenu->Append(IDM_AUTOMATICSTART, _T("&Automatic start")
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, wxString::FromAscii(
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"Automatically load the Default ISO when Dolphin starts, or the last game you loaded,"
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" if you have not given it an elf file with the --elf command line. [This can be"
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" convenient if you are bugtesting with a certain game and want to rebuild"
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" and retry it several times, either with changes to Dolphin or if you are"
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" developing a homebrew game.]")
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, wxITEM_CHECK);
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automaticstart->Check(bAutomaticStart);
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wxMenuItem* pFontPicker = _pMenu->Append(IDM_FONTPICKER, _T("&Font..."), wxEmptyString, wxITEM_NORMAL);
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}
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// CPU Mode and JIT Menu
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void CCodeWindow::OnCPUMode(wxCommandEvent& event)
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@ -727,7 +640,7 @@ void CCodeWindow::OnJitMenu(wxCommandEvent& event)
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///////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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// Toolbar
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// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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void CCodeWindow::InitBitmaps()
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@ -769,10 +682,10 @@ void CCodeWindow::PopulateToolbar(wxAuiToolBar* toolBar)
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// the changes
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toolBar->Realize();
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}
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///////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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///////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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// Update GUI
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// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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@ -792,11 +705,14 @@ void CCodeWindow::UpdateButtonStates()
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bool Initialized = (Core::GetState() != Core::CORE_UNINITIALIZED);
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// bool Running = (Core::GetState() == Core::CORE_RUN);
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bool Pause = (Core::GetState() == Core::CORE_PAUSE);
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bool Stepping = CCPU::IsStepping();
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wxAuiToolBar* ToolBar = GetToolBar();
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// Toolbar
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// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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if (!ToolBar) return;
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if (Core::GetState() == Core::CORE_UNINITIALIZED)
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if (!Initialized)
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{
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ToolBar->EnableTool(IDM_DEBUG_GO, false);
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ToolBar->EnableTool(IDM_STEP, false);
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@ -805,7 +721,7 @@ void CCodeWindow::UpdateButtonStates()
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}
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else
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{
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if (!CCPU::IsStepping())
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if (!Stepping)
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{
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ToolBar->SetToolShortHelp(IDM_DEBUG_GO, _T("&Pause"));
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ToolBar->SetToolLabel(IDM_DEBUG_GO, _("Pause"));
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@ -826,8 +742,11 @@ void CCodeWindow::UpdateButtonStates()
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ToolBar->EnableTool(IDM_SKIP, true);
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}
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}
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if (ToolBar) ToolBar->Realize();
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// Enabled or disable menu items
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// Menu bar
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// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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GetMenuBar()->Enable(IDM_INTERPRETER, Pause); // CPU Mode
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GetMenuBar()->Enable(IDM_JITUNLIMITED, !Initialized);
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@ -844,14 +763,24 @@ void CCodeWindow::UpdateButtonStates()
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GetMenuBar()->Enable(IDM_JITSROFF, Pause);
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GetMenuBar()->Enable(IDM_CLEARCODECACHE, Pause); // JIT Menu
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GetMenuBar()->Enable(IDM_SEARCHINSTRUCTION, Initialized);
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GetMenuBar()->Enable(IDM_CLEARSYMBOLS, Initialized); // Symbols menu
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GetMenuBar()->Enable(IDM_CLEANSYMBOLS, Initialized); // not used
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GetMenuBar()->Enable(IDM_SCANFUNCTIONS, Initialized);
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GetMenuBar()->Enable(IDM_LOADMAPFILE, Initialized);
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GetMenuBar()->Enable(IDM_SAVEMAPFILE, Initialized);
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GetMenuBar()->Enable(IDM_SAVEMAPFILEWITHCODES, Initialized);
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GetMenuBar()->Enable(IDM_CREATESIGNATUREFILE, Initialized);
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GetMenuBar()->Enable(IDM_RENAME_SYMBOLS, Initialized);
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GetMenuBar()->Enable(IDM_USESIGNATUREFILE, Initialized);
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GetMenuBar()->Enable(IDM_PATCHHLEFUNCTIONS, Initialized);
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// Update Fonts
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callstack->SetFont(DebuggerFont);
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symbols->SetFont(DebuggerFont);
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callers->SetFont(DebuggerFont);
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calls->SetFont(DebuggerFont);
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if (ToolBar) ToolBar->Realize();
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}
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void CCodeWindow::RecreateToolbar(wxAuiToolBar * toolBar)
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@ -919,4 +848,4 @@ void CCodeWindow::OnStatusBar_(wxUpdateUIEvent& event)
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//if(event.GetId() != IDM_ADDRBOX) DoTip(wxEmptyString);
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#endif
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}
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///////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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Reference in New Issue
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