ogl: drop glsl120 support

This commit is contained in:
degasus
2013-09-03 20:56:24 +02:00
parent 12e7c22006
commit 573dbfd494
9 changed files with 23 additions and 64 deletions

View File

@ -127,7 +127,7 @@ static const char *s_fragmentShaderSrc =
"uniform sampler2D samp8;\n"
"uniform vec4 color;\n"
"VARYIN vec2 uv0;\n"
"COLOROUT(ocol0)\n"
"out vec4 ocol0;\n"
"void main(void) {\n"
" ocol0 = texture(samp8,uv0) * color;\n"
"}\n";