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synced 2025-07-30 01:29:42 -06:00
JitIL is no longer a separate .exe/binary - it's now a simple option, Dolphin.exe now contains both cores.
Advantages: * Less confusion for users * No need to build twice to make sure you didn't break something * Easier to switch between the cores for testing Disadvantages: * None, as far as I can tell :) Maybe some extra code complexity, but not much. Also break some include chains that caused <windows.h> to get included into everything, slowing down the build on Windows. There's more to do here though, there's still a lot of files that get it included that don't need it at all. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4891 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -2,23 +2,18 @@
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//________________________________________________________________________________________
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// File description: Common plugin spec, version #1.0 maintained by F|RES
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#ifndef _PLUGINS_H_INCLUDED__
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#define _PLUGINS_H_INCLUDED__
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// Includes
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// ------------
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// TODO: See if we can get rid of the windows.h include.
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#ifdef _WIN32
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#include <windows.h>
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#endif
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#include "CommonTypes.h"
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/* Plugin communication. I place this here rather in Common.h to rebuild less if any of this is changed */
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// Plugin communication. I place this here rather in Common.h to rebuild less if any of this is changed
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// -----------------
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enum PLUGIN_COMM
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{
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@ -34,9 +29,6 @@ enum PLUGIN_COMM
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INPUT_FRAME_COUNTER // Wind back the frame counter for rerecording
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};
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// System specific declarations and definitions
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// ------------
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@ -64,7 +56,6 @@ enum PLUGIN_COMM
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// Global values
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// ------------
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