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Qt: Disable controller configuration while NetPlay is running
Doing pretty much anything in the controller config breaks NetPlay (desync and/or deadlock), as saving the settings reconfigures controller interfaces, which NetPlay doesn't expect.
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@ -32,6 +32,7 @@
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#include "Core/IOS/IOS.h"
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#include "Core/IOS/USB/Bluetooth/BTEmu.h"
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#include "Core/Movie.h"
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#include "Core/NetPlayProto.h"
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#include "Core/PowerPC/JitInterface.h"
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#include "Core/PowerPC/MMU.h"
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#include "Core/PowerPC/PPCAnalyst.h"
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@ -106,6 +107,9 @@ void MenuBar::OnEmulationStateChanged(Core::State state)
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m_recording_stop->setEnabled(false);
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m_recording_play->setEnabled(!running);
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// Options
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m_controllers_action->setEnabled(NetPlay::IsNetPlayRunning() ? !running : true);
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// Tools
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m_show_cheat_manager->setEnabled(Settings::Instance().GetCheatsEnabled() && running);
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@ -471,7 +475,8 @@ void MenuBar::AddOptionsMenu()
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options_menu->addSeparator();
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options_menu->addAction(tr("&Graphics Settings"), this, &MenuBar::ConfigureGraphics);
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options_menu->addAction(tr("&Audio Settings"), this, &MenuBar::ConfigureAudio);
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options_menu->addAction(tr("&Controller Settings"), this, &MenuBar::ConfigureControllers);
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m_controllers_action =
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options_menu->addAction(tr("&Controller Settings"), this, &MenuBar::ConfigureControllers);
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options_menu->addAction(tr("&Hotkey Settings"), this, &MenuBar::ConfigureHotkeys);
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options_menu->addSeparator();
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