Update svn:eol-style=native ( r1442 ) for Source/*.cpp

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2384 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
LPFaint99
2009-02-23 06:15:48 +00:00
parent 472582022b
commit 578c402d2c
41 changed files with 13757 additions and 13757 deletions

View File

@ -1,56 +1,56 @@
// Copyright (C) 2003-2008 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#include "VideoCommon.h"
#include "VertexLoader.h"
#include "VertexManager.h"
DecodedVArray tempvarray;
namespace VertexLoaderManager
{
void Init()
{
tempvarray.Create(65536*3, 1, 8, 3, 2, 8);
}
void Shutdown()
{
tempvarray.Destroy();
}
int GetVertexSize(int vat)
{
VertexLoader& vtxLoader = g_VertexLoaders[vat];
vtxLoader.Setup();
return vtxLoader.GetVertexSize();
}
void RunVertices(int vat, int primitive, int num_vertices)
{
tempvarray.Reset();
VertexLoader::SetVArray(&tempvarray);
VertexLoader& vtxLoader = g_VertexLoaders[vat];
vtxLoader.Setup();
vtxLoader.PrepareRun();
int vsize = vtxLoader.GetVertexSize();
vtxLoader.RunVertices(num_vertices);
VertexManager::AddVertices(primitive, num_vertices, &tempvarray);
}
// Copyright (C) 2003-2008 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#include "VideoCommon.h"
#include "VertexLoader.h"
#include "VertexManager.h"
DecodedVArray tempvarray;
namespace VertexLoaderManager
{
void Init()
{
tempvarray.Create(65536*3, 1, 8, 3, 2, 8);
}
void Shutdown()
{
tempvarray.Destroy();
}
int GetVertexSize(int vat)
{
VertexLoader& vtxLoader = g_VertexLoaders[vat];
vtxLoader.Setup();
return vtxLoader.GetVertexSize();
}
void RunVertices(int vat, int primitive, int num_vertices)
{
tempvarray.Reset();
VertexLoader::SetVArray(&tempvarray);
VertexLoader& vtxLoader = g_VertexLoaders[vat];
vtxLoader.Setup();
vtxLoader.PrepareRun();
int vsize = vtxLoader.GetVertexSize();
vtxLoader.RunVertices(num_vertices);
VertexManager::AddVertices(primitive, num_vertices, &tempvarray);
}
}