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Remove unused variables.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5480 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -37,8 +37,6 @@ std::map<std::string, std::string> textureMap;
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void Init(const char *gameCode)
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{
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static bool bCheckedDir;
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CFileSearch::XStringVector Directories;
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//Directories.push_back(std::string(File::GetUserPath(D_HIRESTEXTURES_IDX)));
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char szDir[MAX_PATH];
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