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TextureCacheBase: Convert bound_textures from a C array to a std::array
Prevents array-to-pointer decay and simplifies some code.
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@ -4,6 +4,7 @@
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#pragma once
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#include <array>
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#include <map>
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#include <memory>
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#include <tuple>
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@ -176,7 +177,7 @@ protected:
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alignas(16) u8* temp = nullptr;
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size_t temp_size = 0;
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TCacheEntryBase* bound_textures[8] = {};
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std::array<TCacheEntryBase*, 8> bound_textures{};
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private:
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typedef std::multimap<u32, TCacheEntryBase*> TexAddrCache;
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