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InputCommon: Add real Wii Remote support to ControllerInterface. Add option to connect additional Wii Remotes.
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@ -50,7 +50,7 @@ Cursor::Cursor(std::string name, std::string ui_name)
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_trans("°"),
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// i18n: Refers to emulated wii remote movements.
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_trans("Total rotation about the yaw axis.")},
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15, 0, 180);
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15, 0, 360);
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AddSetting(&m_pitch_setting,
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// i18n: Refers to an amount of rotational movement about the "pitch" axis.
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@ -59,7 +59,7 @@ Cursor::Cursor(std::string name, std::string ui_name)
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_trans("°"),
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// i18n: Refers to emulated wii remote movements.
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_trans("Total rotation about the pitch axis.")},
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15, 0, 180);
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15, 0, 360);
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AddSetting(&m_relative_setting, {_trans("Relative Input")}, false);
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AddSetting(&m_autohide_setting, {_trans("Auto-Hide")}, false);
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