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TextureCacheBase: Eliminate static state
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@ -32,8 +32,7 @@ private:
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const MathUtil::Rectangle<int>& srcrect,
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const MathUtil::Rectangle<int>& dstrect) override;
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void Load(unsigned int width, unsigned int height, unsigned int expanded_width,
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unsigned int levels) override;
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void Load(const u8* buffer, u32 width, u32 height, u32 expanded_width, u32 levels) override;
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void FromRenderTarget(u8* dst, PEControl::PixelFormat srcFormat, const EFBRectangle& srcRect,
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bool scaleByHalf, unsigned int cbufid, const float* colmat) override;
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