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TextureCacheBase: Eliminate static state
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@ -27,8 +27,8 @@ public:
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Texture2D* GetTexture() const { return m_texture.get(); }
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VkFramebuffer GetFramebuffer() const { return m_framebuffer; }
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void Load(unsigned int width, unsigned int height, unsigned int expanded_width,
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unsigned int level) override;
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void Load(const u8* buffer, unsigned int width, unsigned int height,
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unsigned int expanded_width, unsigned int level) override;
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void FromRenderTarget(u8* dst, PEControl::PixelFormat src_format, const EFBRectangle& src_rect,
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bool scale_by_half, unsigned int cbufid, const float* colmat) override;
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void CopyRectangleFromTexture(const TCacheEntryBase* source,
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