Don't set common globals from Video Backends

This commit is contained in:
Scott Mansell
2023-01-28 14:53:19 +13:00
parent d37f83ffeb
commit 58b70b2fb2
7 changed files with 65 additions and 35 deletions

View File

@ -187,17 +187,16 @@ bool VideoBackend::Initialize(const WindowSystemInfo& wsi)
if (!InitializeGLExtensions(main_gl_context.get()) || !FillBackendInfo())
return false;
g_gfx = std::make_unique<OGLGfx>(std::move(main_gl_context), wsi.render_surface_scale);
auto gfx = std::make_unique<OGLGfx>(std::move(main_gl_context), wsi.render_surface_scale);
ProgramShaderCache::Init();
g_vertex_manager = std::make_unique<VertexManager>();
g_perf_query = GetPerfQuery();
g_sampler_cache = std::make_unique<SamplerCache>();
g_bounding_box = std::make_unique<OGLBoundingBox>();
InitializeShared();
auto vertex_manager = std::make_unique<VertexManager>();
auto perf_query = GetPerfQuery(gfx->IsGLES());
auto bounding_box = std::make_unique<OGLBoundingBox>();
return true;
return InitializeShared(std::move(gfx), std::move(vertex_manager), std::move(perf_query),
std::move(bounding_box));
}
void VideoBackend::Shutdown()