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Merge pull request #3075 from waddlesplash/no-regexp
FileSearch: Don't use RegExes, just do string comparisons.
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@ -84,11 +84,11 @@ void HiresTexture::Update()
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std::string szDir = StringFromFormat("%s%s", File::GetUserPath(D_HIRESTEXTURES_IDX).c_str(), gameCode.c_str());
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std::vector<std::string> Extensions {
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"*.png",
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"*.bmp",
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"*.tga",
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"*.dds",
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"*.jpg" // Why not? Could be useful for large photo-like textures
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".png",
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".bmp",
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".tga",
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".dds",
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".jpg" // Why not? Could be useful for large photo-like textures
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};
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auto rFilenames = DoFileSearch(Extensions, {szDir}, /*recursive*/ true);
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