Emulated Wiimote: Added game specific Wiimote cursor configuration. The IR pointer settings will be saved for the ISO id of the ISO that is loaded. This is necessary because there is no common way of treating the IR pointer positions. The IR data use a virtual resolution of 1024 x 768, but there is no consistency of where such a point is on the screen.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2314 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
John Peterson
2009-02-20 03:13:22 +00:00
parent 4883727384
commit 59734ddc86
19 changed files with 365 additions and 136 deletions

View File

@ -68,6 +68,7 @@ struct SRecordingAll
#ifndef EXCLUDEMAIN_H
// General
extern bool g_EmulatorRunning;
extern u32 g_ISOId;
extern bool g_FrameOpen;
extern bool g_RealWiiMotePresent;
extern bool g_RealWiiMoteInitialized;